Robert Workman (OpsHead): In 2012 Activision was in the thick of its Call of Duty franchise, riding high off the success of Black Ops II for Xbox 360, PlayStation 3 and PC. The company was eager to give the PS Vita a shot, and called upon developer Nihilistic to create a separate Call of Duty experience for Vita owners. Call of Duty: Black Ops Declassified was born.
The game released on November 13th, in time to catch the wave of Call of Duty madness. Activision even gave it a decent amount of promotion, with a live-action commercial featuring players going at it in online sessions.
How is a system so loved within its community considered a commercial failure, and how did the Nintendo Switch take its idea and run with it?