70°

Show, Don’t Tell: The Art of Subtle Storytelling

Brendan Writes: I hate cutscenes. I haven’t played a Metal Gear Solid since MGSIV because I felt like half the game was some contrived, overly dramatic and downright boring student film. I realize a lot of you out there absolutely love this kind of thing, and more power to you, but I play games because I like playing games—not watching something that would be critically eviscerated and laughed at if it were an actual film. If you have to break the immersion several times a level and force me to sit there and watch a badly acted and poorly lip synced interaction between the characters so you can shove the story down my throat because you, as a game developer, think I’m too stupid to figure it out on my own, then you’ve clearly never taken a writing class in your life and are ignoring the most hallowed of all literary commandments “Show, don’t tell.”

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cgmagonline.com
76erz243478d ago

This writer lost me by generalizing and disrespecting video game storytelling. Sure as a whole video game storytelling is hit or miss but to dismiss it all as being a waste of time is crazy. The Last of Us has a better story and characters then 95% of the crap hollywood churns out. Mass effect has a better story then all but a few sic fi tales. Uncharted may be inspired bib Indiana Jones but if you ask me the stories and characters in those games are more interesting then the movies they came from. When video game storytelling is done right it can be just as powerful as any other medium.

StrawberryDiesel4203477d ago

Agreed. Games like Red Dead Redemption, Uncharted 2 & Max Payne 3 are perfect examples of balancing gameplay with cut scenes. And most of the time they can be skipped if you don't like watching. And as for the writer of this article, he/she should be playing Demon's Souls, Dark Souls and Bloodborne. All brutal gameplay and very subtle storytelling.

70°

The Elder Scrolls 5: Skyrim Breaks Past 2 Billion Mods Downloads

Elder Scrolls 5: Skyrim has recently celebrated its 13th anniversary, but the title is still going strong, even after many years of release, thanks to the modding community.

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tech4gamers.com
cammers1995170d ago

Little PP Todd Howard is just mad that fallout new Vegas will always be better than his fallout games. Including that cesspit 76.

anast170d ago

That's how many mods it took to make his game playable.

70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

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rockpapershotgun.com
isarai299d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken299d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot299d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken299d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional299d ago (Edited 299d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken299d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989298d ago

just cause he made one game that you didn't completely like?

just_looken298d ago (Edited 298d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989298d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

298d ago
CrimsonWing69299d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40299d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR299d ago

No Hideo ! No MGS !!! Just try to work with him.

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