The Five Stages of Gamer Grief In Regard to Star Wars Battlefront

EB: With apologies to Elizabeth Kubler-Ross, I’ve noticed that the way gamers greet disappointing big-name games is not unlike the well-known “Five Stages of Grief.” When gamers wait for months or even years for a particular title, they can create unrealistic expectations for what is finally released. Let’s follow how this works with a real-life example. The game: Star Wars Battlefront. The following are actual forum and blog posts, slightly edited for space.

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_-EDMIX-_2109d ago

Because they didn't release a statement saying what it was, how many modes ,stages, what it wasn't, a beta, early access, tons of footage etc?

At this point...if someone bought Battlefront off of an assumption, that is their own fault. They gave a ridiculous amount of transparency regarding the game. In this day and age, there is no reason someone should be buying a game based on an assumption. Betas, alphas, demos, tons of footage, lots of information etc.

Mind you, many didn't buy it based on how they felt about the beta or even the early access, they know what they are getting into.

I get the disappointment about Battlefront not being 100% of what BF2 was, but when it was announced, not after release.

I do you not know of what it currently is even with all the marketing, gameplay footage, betas etc?

PixelGateUk2109d ago

Betas should not be part of marketing. It's depressing that they are, and people reference them as such

_-EDMIX-_2109d ago

I agree, but its still showing the game off in some respect. Though I wouldn't recommend someone make a choice based on a beta or alpha solely, if they don't like how it feels or realize its concept isn't what they thought it was.

Its still helping them in some regard, even if slightly. Though the beta is to test out functions of the game, its still advertising the game even if doing so inadvertently.

AshleeEmerson2109d ago

Beta's shouldn't be a part of marketing? That's silly and to simplify, who wouldn't want a hands on demonstration of what they will potentially buy in the future?

PixelGateUk2109d ago


You literally described a demo.

_-EDMIX-_2109d ago

@Ashlee- Thats the thing, a beta is merely to test out functions of the game, not actually market it. Though I can see how it could fall under that for some consumers, publishers make it clear what you might be playing in the beta or alpha is subject to change and its not created for the same of...well demoing.

They state this due to issues you might have. You might have animations issues and many might take that as some sign that this is a representation of the final game. So I can see how betas or alphas would't really fall under marketing, as much as testing.

But like I stated, can inadvertently do so, as you can play a beta or alpha and the concept could put you off, not really the content or quality, just the concept and design.

Things that are not likely subject to change. Though I don't think that is what beta or alpha is made for, clearly someone can play it for that purpose, but publishers are correct to state its purpose as to not confuse gamers when downloading or participating in.

I mean, the beta of Battlefront is what got me getting it day 1 as I liked the concept and it was fun. Again, though can play a beta that way, its not really the reason behind its existence, they are not calling it a demo for a good reason.

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OoglyBoogly2109d ago (Edited 2109d ago )

You know what makes the game fun for me and my friends?

We don't sit there and play it for hours on end every day all day days in a row.

We play for a couple hours, have fun, move on to something else and play again the next day or the day after. It's called "not burning yourself out on something".

Simple. Also, like EDMIX said if you bought the game and dislike the amount of content or anything about it, really, then that is NO ONE'S fault but you OWN. There is WAYYY more than enough info (and articles like this one) to where if you buy and were expecting something else then that's on you. That's all there is to it.

So sick of bullshit articles like these.

wbh11382109d ago

Why the hate?
Don't like a game? Move on.
Personally I love it

ParanoidFreak2109d ago

This can't be fully blamed on the casual consumer. This game's shallowness has been lost in its intense marketing and release date coinciding with Christmas and the new movie. Plus the fact it triggers nostalgia simply with the word "Battlefront" in it.

EA knew what was up. They fooled the casual gamer (and the parents and grandparents and aunts and uncles doing the actual shopping) hook, line, and sinker.

Do you research intensely *every* $60 purchase you make? For some, this is just picking up an item on someone's Christmas list. Nowhere on the retail packaging does it suggest how much is locked away behind a paywall. The cover looks cool, Star Wars is in the media, word of mouth, etc.

It freaking says "live your Star Wars fantasies" or some BS like that ON THE BOX! What casual buyer would think that's a bad idea? It sounds so awesome on paper and in-store when the hype is real and knowing you could "experience" the movies at home.

I research *most* of my purchases over $50+ -- not everyone does though. $60 means different things to different people.

MasterD9192109d ago

I think it's wrong that this game appeared to have promised more than it delivered. I have friends telling me to buy it, and in a matter of a few months they'll be done with it because there isn't much content there.

This game capitalized immensely on the new movie. That is the real reason as to why it flew off the shelves. All of the review scores are abysmal and it's a well known fact that there isn't much there for fans to enjoy. Hell, every clip I've seen or match for that matter is just beyond boring. The UI, the text, the's all just lazy. Let's get a real sequel to Battlefront please and without EA this time, eh?