Mike@HD8bit - "This is the first podcast of a series in which we will interview different people from the gaming community. We will have gamers, game developers, and anyone else that seems interesting. Think you'd be a good candidate? Let us know in the comments. In this episode we interview Ruskin, a expert at building high end gaming PCs. He teaches us how to get started building a gaming PC and makes it seem like something we could actually do! We also discuss current events in gaming and just have a fun time! Enjoy."
Game reviews have been around since the mid-1970s. Play Meter was the first of its kind. During their time, it was mainly coin-operated machines that were covered, as certain arcade games that many of us consider classics such as Space Invaders were popular. Other publications sprang up, such as Arcade Alley in 1979. From then on, gaming journalism was on the rise. Electronic Games Magazine, Famitsu, The Games Machine, Nintendo Power, and others all gave way to gaming journalism’s growing popularity and importance. In the beginning, gaming journalism was about the love of the games, the history of the product, and giving potential consumers genuine insight. The passion was there. The commitment was there. The insight was there. And most importantly, the trust was there.
They've become nothing more than corporate shills. Rather than speaking truth to power, they're just looking at the latest clickbait no matter how false it is.
The straight up lies are annoying. Then journalists claim that a lie is an opinion. Um... no.
yea its been like this for years and only has gotten worse during covid.
they are sometimes worse than celeb. trash news ha.
"you will NOT believe what the DEV of XYZ said"
or and those are my favourites,
"XYZ game gets REMASTER TREATMENT" and you click on the link and its just a god damn mod ha.
The gaming landscape today is full of corporations trying to suck as much money out of us as possible while giving us as little as possible in return that's the biggest problem I see right now and the fact the journos should be the ones calling the gross practices out now suckle at the teat of the publishers to stay in favour and maintain working relationships to avoid being blacklisted for reviews and preview events show their interests do not align with ours.
An ambitious cinematic adventure with bone-breaking brawls, Tenet of the Spark has been unveiled. But it won't be here until late 2026!
I do not get the Spider-Verse inspiration here. Does the journalist not know that you don't swap between or share abilities with other multiverse spider-peeps? This feels more like Assassin's Creed to me, where it's likely a bloodline/historical thing.
TSA writes: MechWarrior 5: Clans gives a new jumping on point for players looking to explore the stompy mech universae with a single-player story.