Katie Joell from Gamerscore Whores writes "Katie and Armik debate on what exactly Nintendo need to do to ensure that the Nintendo NX is a success. Can Nintendo launch a new machine mid-console lifecycle?"
Have 3rd Party support Make more Mature Games Market it well Have more 1st party exclusives And the most important one, Price It Right...
All that and also 1. Make it powerful, if its weaker than PS4 and Xbox it won't sell. 2. A name that's not terrible (i.e. Wii U)
The Wii was 'weak', sold by the boatload. The Dreamcast was 'powerful', it flopped - sales. As for its name...give me a break! You place far too much emphasis on it.
@higgins78 The sad fate of the Dreamcast had nothing to do with the hardware itself. Sega made questionable financial decisions with the Genesis and the Saturn which the latter got obliterated by the PSOne. The Dreamcast was the culmination of Sega going all out on a new console intended to be future proof but Sega didn't have the money to continue support and stick around in the console business which is why they phased out into a third-party. The Wii was a phenomenon for a couple of reasons. It's target audience was children and non-gamer adults AKA the casual. It may have sold over 100m consoles but at the end of the day, the 360 and PS3 technically came out with a higher attach rate and more games (the Wii saw minimal third party support aside from watered down ports for example Wii ports of CoD). There were very solid games on the Wii like Super Mario Galaxy which it and it's sequel were 2 of the highest rated games last gen and of all time but that wasn't enough to really garner a more gamer centric audience. The Wii U is what it is because of the Wii's shortcomings and it sucks because the Wii U is something different and has potential but like the Dreamcast it isn't getting properly supported and will be put on the backburner as soon as the NX launches.
1. Simple Architecture (devs have no excuse) 2. Price ($249 for XBO / PS4 performance / gaming tablet....$399 for high-end) 3. Good Hardware (at least around XBO / PS4....otherwise 3 TFLOP) 4. Games (first and third party) 5. Crossplay with Wii U 6. Online, services, and Nintendo network
3rd part support is chav fodder. Yes, it brings sales - but at what price? 'Mature' you say. That would be guns, violence at bad language - all ironically aimed at the adolescent. It's too easy to say 'well'. MORE 1st party exclusives!? Exactly what Nintendo has in abundance. Like the marketing remark. What exactly is 'right'? The WiiU is priced accordingly. If the chavs choose to be taken in by shallow thrills on 'rival' consoles, its their loss.
The major problem with Nintendo is that most of their 1st party franchises is for family. And by Mature, i mean more games like Bayonetta, Metroid and more story oriented games. Did you see how the Wii U was marketed? It was awful. Even Iwata said that. http://wiiudaily.com/2013/0...
back in the N64days nintendo had a crapton more 1st party games as well as Whole boatloads of amazing 2nd party studio games as well. the 2nd party studios arent really on wiiu at all
Lol I agree with the 'mature' thing you said I don't need sex blood drugs and cursing for it to be a mature experience. I would however appreciate more mature story telling. With deeper themes. But violence sex and drugs aren't necessary and honestly a mature game could be done with an e rating although a t rated game might be more exciting ultimately it depends on what kind of story your trying to tell. But what Nintendo really needs is a clearer god damn message. Lol the Wii u's biggest problem was most people thought it was just a add-on for the Wii. When I wear my Nintendo shirts in public people often talk to me and say things like "did you hear they're making a new system? It's been like ten years" and I cry a little inside because its only been 3. So Nintendo if you're listening call it something that evokes both a sense of nostalgia while not confusing normal people. For example the WiiU and Mii way be a terrible name but the NES X might make some people go oh man its a return to form.
* 3DS has great 3rd party support. If Nintendo can find a way to get some of those developers to make games for the NX, they will be ok. They already have Square-Enix on board, so I'm hoping others will follow.
Yeah, but Wii U didn't, hopefully that changes with the NX. I think it would be awesome if Capcom made a Monster Hunter game for the NX.
1- the product. it needs to be interesting and have a clear purpose. if the idea of NX doesnt capture consumers imaginations and make them excited- it wont be successful. 2- the marketing. nintendo need to be clear and concise about what the nx is and what it actually does. they failed miserably in that regard with the wiiu. and if the patents for nx are anything to go by, they are going to have a very tough job explaining this thing... 3- the specs. it needs to be powerful, or at least more powerful than whats already on the console market. this will ensure the nx isnt obsolete within 2 years- it will be future proof. ie, unlike the wii and wiiu which aged rapidly since they used practically last gen tech when they launched. 4- 3rd party support. this doesnt really need explaining. it needs a wide variety of games 5-new first party ips. nintendo have definitely improved in this department, using 2nd party studios and also teaming up with other devs to produce some very interesting projects- but they need to continue to build on that momentum. i would like to see more core titles for mature audiences. nintendo shouldnt forget they have fans who have grown up. 6- price. it needs to be affordable. 7- no gimmicks. there is a difference between true innovation, and a cheap gimmick. the nx needs to be innovative, not gimmicky. 8- nintendo need to listen to their fans
Agree to all but the first party exclusives. N has more than any competitor and offer a mostly diverse list of game styles.
Nintendo need to Change some of their fu*cked ways if they want the NX to succeed
They need to use their P2P rendering network to make the sweetest tech demos ever. an entirely new level of fidelity than just current graphics at 1080p 60fps, they need to raise the bar on next gen 3D game presentation like they did in 1996 Nintendo with the lush world of Super Mario 64 that had children glued to the demo station at blockbuster video to it for hrs. (this was before netflix and chill). What Mario NX should look like instead of 4k supermario 3D world: http://www.hanging-waters.c... http://www.superluigibros.c...
1. No gimmicks. 2. Needs to be restructured from the top down by younger gamers more in touch with gaming trends. 3. Although i agree that power isnt everything, its one of the biggest reasons third party support abandoned them. So at least on par with 8th gen consoles. 4. Price! If they come to market late 2016 with the innards less or on par with 8th gen consoles, theres no such thing as a premium price. They better be in the 300-350 price point if they want to eat from the same table as the ps4 and xb1. 5. Come up with a better named nintendo console. Ive never liked the wii name. The other names grew on me over time. 6. Bring back the games we want! The wiiu never seen a metroid, zelda, fzero, pilotwings, nor many rpgs from their glory days. 7. Take chances and make new i.p.'s 8. Fix the state on nintendos online infrastructure. No voice chat is laughable at best in almost 2016. I cant tell you how aggravated i get when a wiiu game needs an update, and it wont let you play the game until doing so. Like if you dont have internet on xmas day imagine the look in your childs eyes. 9. Nintendo... Please Please Please do not make your controller an over priced gimick like with the wiiu. Prob one of the biggest reasons the wiiu failed. Nintendo fans need to admit their system of choice needs an overhaul, and thats ok.
Saying no gimmicks isn't fair everything you consider normal and obvious now was once a Nintendo gimmick. The d-pad, shoulder buttons, rumble feature now motion controls are starting to be used in smart ways without feeling invasive. Second screen gaming hasnt taken off yet most because developers aren't trying to use it to improve the experience instead they're trying to use it as an excuse to make extra money with minimal effort. However Nintendo proved it can be done and done well. So am I cool with a Nintendo gimmick yea I am. As long as the gimmick isn't something that can overshadow a normal gaming experience. In this case don't base your whole console on motion or touch controls instead just allow them .
The gimick i stated was in reguards to the wiiu. None of things you named hiked up the price of the console like the gamepad did. I have a wiiu and love the gamepad feature when playing xenoblade, but its issue was mainly the price and only nintendo first parties used it effectively. They may have remedied these issues marginally if the new mock ups of the nx controller are anything to go by.
To be fair your first point was no gimmicks. Your last point did specify the Wii u controller but it didn't retract your first point although I do agree as I stated in my previous comment that a gimmick that overshadows the console and the games themselves isn't for the best. Nintendo best gimmick was the analog stick and even when they did that they left a d-pad on the controller in case that didn't pan out. But it did and it didn't cost a 100 dollars to include.
Tech demos that get people excited. That is the main thing. The wii impressed because you could actually be in the game. Everyone keep parroting the same brain dead bs. The casual market cares about HD and 4k now and cheap and powerful. Ps4 is winning by default right now. 3rd party did a great job of funneling every one into the ps4. New ips and new studios would help also. Yet you guys are ignoring what they have planned. The account system with real rewards, local cloud computing, one system to play all games means stuff like steam world hipster would be on the Wiig also, pokemon, on the Wiig also. It also helps that Sony is almost silent 1st party wise. People want a new experience. Not a clone of the Xbox one. Also why do you guys sound so frustrated? This is Nintendo problem and they are preparing a come back.
First thing they need, is better marketing. The PS4's launch proved that a system can sell itself on hype alone, even without a great opening line-up. If Nintendo can get that kind of hype rolling then match said hype with a line-up of first and second party games that will carry the launch into year two, they'll be set. The second thing they need, is to get third parties to MAKE NEW GAMES for the system. It does need multiplats, to an extent, but if all it gets is the exact same multiplats that people are ALREADY PLAYING RIGHT THIS MOMENT on other systems, then no one will go to NX, because they'll already have those games and won't have a reason to switch. The Wii U's launch offerings from third parties were craptastic, and many of them were last-gen ports that could have been done better if they knew how to optimize their games correctly for it, or at least had offered all the same DLC, which were both things that the power of the system didn't prevent them from doing due to the games being last-gen and low-burden as a result. The way to avoid that trap, is to give third parties a powerhouse machine, then get them to make new games instead of old ports, as a priority. And the last thing that they absolutely MUST do, is to give the system the time it NEEDS to gain a strong year 1 line-up. That means they can't just up and abandon the Wii U early, and they cannot use the Wii name any longer. They have to give themselves, their second party dev teams, and third parties and indies, the time that they all need in order to forge a year-1 line-up that will blow people away. They can't do that if they launch next year, because all the big names from third parties that everyone wants have already been underway for a long time on other systems. There's no time nor incentive for these third parties to start on an NX version of most of those games this late; the system would just get late ports of these games again, probably rushed with little optimization and none of the extra content, which would kill sales since everyone will already have them on other systems. Nintendo needs to get new games from them at the same time that they come to everything else, if not sooner. Release parity is KEY for third parties on the NX. Especially if Nintendo wants the system to have a strong first year.
It will be fine. None of the commenters have a freaking clue what makes a system successful.
Neither does nintendo evidentally.
I get you said the same for Wii U.
These 2 guys suggest new IP, then in the next breath talk about bringing back IP like Metroid. It's a common complaint against Nintendo, rehashes of old IP, ALL companies would kill for Nintendo's IP and would milk them more than the big N does. Gamers love old IP.
Finding out what the NX is will make it a success!
The WiiU was incorrectly marketed because Nintendo did it in an extremely similar way to how the Wii had been marketed. Which was beige people in beige houses. So 'inoffensive' that it was offensive in its implicit messages to true gamers, many of whom are 30 or more, such as 'if you're not a family man or family woman playing terrible sports games you're not a man'. A lot of the casual market had moved on. And, if they hadn't, the games that Nintendo were showing, such as Super Mario Bros WiiU, whilst brilliantly fun, were not the best graphical showcase to demonstrate that the WiiU was a completely different console that was in HD. Nor was the name a great differentiator. And, incredibly, Nintendo had even kept the same kind of console design for the WiiU. So they'd gone to the hard work of having a different kind of controller but they'd made it easy to assume that the gamepad WAS the WiiU and that it was just an add on. Low key and minimalist maybe but not an indicator of difference from the last generation. The price was an issue. It wasn't all that cheap considering that some of the games looked no better than PS3 quality- but WiiU had no Bluray player of course. That was no issue with the Wii because the pensioners, the gimmick eyed and, yes, still some hardcore who wanted to play Super Mario Galaxy and didn't mind that you had to use a remote control type controller to do it with (I did mind). Here's a very important question that we might never find out the answer to: How many Gamecube owners didn't buy the original Wii? Because, whatever figure that is (and I'm one of them), might be the best indication of the number of 'hardcore' Nintendo fans. And by hardcore, I don't mean 'will buy anything Nintendo every generation' although they will be part of the number too. I mean the types of people who'd be broadly just as pleased to have just a Nintendo console for an entire generation as they would be to have one of the competitor consoles. I would argue that the last time that it was possible to think like that was the Gamecube. The Wii name itself was a problem at that stage, the controller was a bit too heavy, the choice of 3rd party games was still fairly casual. Where were big guns like Bioshock and Dishonored? Well, there's a problem - they'd already been released and bought and no big 3rd party releases were forthcoming because they were being saved up for the PS4 and Xbox One. It all smacked of taking the casual market for granted as still being there. They often are with the handhelds - kids putting one in with their lunchbox- but not with the TV console. Take your fans seriously and realise that some are over 18, some do not have kids of their own (or if they do, don't always buy a console for that purpose alone). Get over the supposed failure of the Gamecube - it DID sell far less than it could have. But, you know, no longer having Rare knocking out classics like they did on the N64 may have harmed the Gamecube more than you banked on. Some say they were no longer capable because they didn't have the same staff. I don't believe that- I do believe that Rare sometimes needs to be guided away from some of their more obtuse ideas (like the dark Kameo sequel that they had planned) but if they had made Banjo Kazooie: Nuts and Bolts to allow far more platforming with races as mini games instead then sales of that could have been greater. And there is interest in Sea of thieves.
The lack of variety that was available on Gamecube may have harmed WiiU in ways that Nintendo didn't think would matter. Why did Luigi's Mansion Dark Moon not get a WiiU version or equivalent? If Paper Mario was to be on ice for this generation, then how did they think that they could afford for no Metroid or for Zelda WiiU to take so long to come out? There was no 'hardcore' interest catered for in the gaps. No FZero . No 1080 Avalanche. No Waverace. Nintendo have sat on far too many series for them to expect the WiiU to be a hit. But now they have a great, if not variety-filled, back catalogue of WiiU games that will still look great on NX, as back pat or as download. So they can purely concentrate on what was missing from WiiU- and missing from Wii. But they could also do with things like Kingdom Hearts 3 and Dishonored 2 which have a fantasy element that Nintendo gamers will like. In doing so, they will probably be a little closer to what PS3 was like. And if it's good enough for Sony, it's good enough for Nintendo.
This post is so idiotic, I do not know where to begin. "The lack of variety that was available on Gamecube may have harmed WiiU in ways that Nintendo didn't think would matter. Why did Luigi's Mansion Dark Moon not get a WiiU version or equivalent?" You insult Nintendo's lack of variety, yet you beg for a port? Splatoon not count? Mario Maker? There is more first party variety on Wii U than there is on gamecube.
I didn't beg for a port- I said 'or equivalent'. Quite often, you'll get a game on a handheld that's similar to a home console game- like Mario Golf. Splatoon - not everyone's cup of tea. Mario Maker - great game. But will hopefully sell even more on NX as backpat. I covered so many points that to say that my entire post is idiotic, even if you disagree with some points, is itself head in the sand idiotic. Many of your posts are just one sentence long which gives me an indication of how much you care for detail.
And Luigi's Mansion is everyones cup of tea? Do you even hear yourself?
Your coming at picnic pretty aggressively but make no real counter points.
The main thing should be to be like the others, try to be that indie/gimmicky thing. -Embrace the trophies/achievements concept -Have a real friend list/identity, unless I misunderstood it, there's that guid like id but not a gamertag and friend list -Put power in that thing, a first in a while for a Ninty console -Go for a regular controller, like a 2016 version of the gamecube controller -Keep the kiddy games people like, but create alternate more mature (not blood or anything, just more realistic) version of some of your known titles -3rd party support, that goes hand in hand with the more power point That being said, I think it's too late, we live in an era of pace and where people forget easily what's been popular. MySpace stalled and Facebook shifted it, Blackberry stalled and got replaced by Apple, and so on...Nintendo's Wii was VERY popular early on, but it was a dust collector for most after a while, and Wii U had no excitement going on, and now NX could be 6 months away, 2 years and nobody care one bit. I think Nintendo is a thing of the past.
Nintendo is trying to serve too many masters with their consoles. They are actually in a great position to do it though if they make the right decisions. First is BC has to be built in. That allows Wii U users willing to upgrade to not be as hesitant. Don't worry about a $400 price. Hardcore gamers will pay for a more powerful machine and developers will support one. Build it with cost reductions in mind which will mean fewer custom parts. Wait for cost reductions to bring back the users unwilling to pay for a $400 console. If that patent is real it might signal a modular approach. A $250 machine that can be combined with additional units to push it past the current generation. Amd has been using similar things in the PC space with detachable products and Microsoft does with Surface Book and having a second GPU in the keyboard. I believe Microsoft has something similar for Xbox One coming maybe using a hub like with their Lumina phones. Either way would make the NX more successful than U.
Nintendo knows success better than any of you do. That much is clear
Too bad you never give any rational arguments to prove that, just simple one-liners that mean nothing. Try to actually put forth a rational discourse if you want to convince people of your points, instead of an empty phrase here and there.
How about a market cap of about 2.485T?
Yet people agree with me and disagree with you constantly.
People need to stop with this new ip crap go look at Nintendo consoles games history and you will see they create new ips every generation
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