170°

PS4 game Dreams will have “amazing and weird” audio tool

Media Molecule's co-founder and studio director Siobhan Reddy hints at a creative way to create music in PS4 title Dreams.

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finder.com.au
-Foxtrot3058d ago

Looking at the picture, I wonder if you can make a level with fruit

https://s-media-cache-ak0.p...

Garden Gang will be my inspiration

DarkOcelet3058d ago

I am not very talented at those creation game but if you ever make that fruit level, i will definitely play it :)

-Foxtrot3058d ago

The enemies will be vegetables and the plot will have Cherry Tomato torn between two sides, he thought he was a vegetable but all along he was a fruit.

Basically take Conkers squirrels vs tediz and replace them with fruit and veg

:)

DarkOcelet3058d ago (Edited 3058d ago )

That is a pretty cool idea. Maybe you can add a level where a huge Watermelon Boss is running after you and you have to move fast to escape it like those boulders in Crash Bandicoot.

http://img4.wikia.nocookie....

-Foxtrot3058d ago (Edited 3058d ago )

Lol

Then like Drake in U2 with the truck Cherry will fire his pip-seed machine gun as he runs away to try and slow it down

He then jumps into the end pit (full of peach-cherry pits obviously) and the melon falls in with him revealing himself to be a boss...WALTER MELON

DarkOcelet3058d ago

Walter Melon, hahahaha. Now you got me very hyped to play the game.

FourtyPoundSteak3058d ago

Man, who cares. Scrap this ish and Remaster a SOCOM game. Sony could use a trademark online shooter that is unique and not COD based.

The_Klank3058d ago

Right cause Media Molecule have shown excellent work with shooters...

Officialxandr3058d ago

That's the beauty of PlayStation, diverse games.

kingPoS3058d ago (Edited 3058d ago )

Uh huh.. it's not like the prospect of actually being able make genuine 3D designs will ever have a chance of enticing the LBP community.

It makes perfect sense now. All the time I spent making lvl's in LBP, was really just me wanting more Socom. Even to the point of dissing a game that isn't even out yet.
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Yeeeeeaaahhhh! More Socom! Who cares of a game about making stuff up? Right...

Gateway MT6706 2008

+ Show (1) more replyLast reply 3058d ago
WelkinCole3058d ago

I am looking forward to this game more than U4 actually. It is going to be an experience like no other.

60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Inverno33d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.

60°

How Dreams Tren update was inspired by a childhood spent playing with trains

Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.

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blog.playstation.com
80°

Dreams - Tren Trailer | PS4 Games

Get ready for a trenmendous puzzlin’, high-score chasin’, nostalgic adventure, in the latest Mm Original, Tren!

poppatron271d ago

This is really cool, it’s a shame they didn’t do more of this during the first 5 years of dreams. Demonstrates how powerful a tool it is. I kind of got the feeling puzzle types of games were really going to be the best use of dreams for putting together a whole complete game. More ambitious things never went beyond tech demos really. Or did they? I stopped really looking after a while

closed_account271d ago (Edited 271d ago )

Yea, this is John Beech's creation.. I remember him showing these trains in production 2 or so years ago, so it's pretty amazing how far he's taken it!

John's story is pretty awesome. He was just a normal guy working a construction job, and he built Little Big Planet levels on PS3 just for fun. Media Molecule contacted, then hired him bc his creations were so good.

He has been a lead designer for MM, 14 yrs, until recently he became their new Creative Director this year when Mark Healey stepped down.

Beech is a super nice and humble guy, I've been following him for a few years now since i first saw his photo realistic "Traditional English Breakfast" creation in Dreams.

So you can see why this creation is the best of the best! I find Beech's story super inspiring, someone who did not go through the traditional route of game design training with nothing but a whole lot of passion and a hell of an amount of undiscovered talent!

Inverno271d ago

Apparently there's a movie that will use Dreams engine, but I believe it's still in the making. That's probably as ambitious as it'll get unfortunately.

Yi-Long271d ago

This looks gorgeous and fantastic. Really hope Sony reconsiders pulling support for Dreams, now that it’s coming to Plus.

closed_account271d ago

I'm really hoping they create a sequel that they can expand upon with multiplayer and huge connected worlds. This could be Sony's Rec Room or Roblox if they supported it right. It would be the best looking of the bunch for sure!

Honestly, I think Sony should put Media Molecule in charge of creating a new Playstation Home platform, utilizing these player creation tools they've developed.

I can only imagine how amazing a cohesive PS Home world could be in PSVR, but they should of course include flat support just like Rec Room/Roblox.