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Hands On: For Honor At Playstation Experience | New Gamer Nation

New Gamer Nation:

My knee was shaking as I managed to scramble away from a savage duel that nearly cost me my life. I quickly scanned the battlefield and noticed an attacker heading right for me. I tried to regroup with my fellow knights, plowing through a small crowd of lesser soldiers I attempted to lose the attacker, but I was struck down before I could I reached them. This was only one moment in Ubisoft’s For Honor and yes my knee was shaking as I held the controller.

For Honor takes some traditional ideas that may be found in shooters and turns them all on their head. How can it feel like a shooter without guns? Well for starters the game mode “dominion” has 3 points scattered across a rather small map. The goal is to capture these areas in order to gain a boost in points. If the point is lost, then the points go directly to the other team and can cause huge swings in the battle once gained or lost. It is imperative to have control of at least 2 of the points in order to win. Once a team has reached 1,000 points the opposing force begins to “break”. Once they are breaking respawns will no longer be available. There is a chance to “rally” by gaining a capture point. A broken team can regain the ability to respawn by rallying, which adds for even more tense moments.

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Perjoss3427d ago

This game looks really interesting, I'm a sucker for any game that has good melee combat. I just hope it has some kind of single player component, not necessarily looking for a fully blown campaign but some kind of co-op or solo survival mode vs AI would seal the deal for me.

syotos773427d ago

Mate, I played in the closed alpha and this game has the best combat of any game I've played, ever. I would have happily payed 60$ dollars for it in the alpha state simply because every time you encounter an opponent, it's different. Everyone has a different approach to offense and defense, using guard breaks, dodge rolls, artillery call ins, the environment, and their team mates. It's got a replay value similar to mario maker for me. Every time you play you're facing some one else's in depth variation of their combat style and it's quite a rush.

Wallstreet373427d ago

Ill be keeping my eye on this. I am a sucker for any type of chivalrous/sword games.

esmittystud1013427d ago (Edited 3427d ago )

Like Bloodborne combat system good? I was interested in this game before I heard that. Now, I'm really interested.

syotos773427d ago

Different than bloodborne. Better than it in my opinion. Having 3 guard stances and the ability to perform guard breaks and kick and throw your opponent makes it a bit deeper, the main similarities are your ability to dodge and your ability to swing a weapon and that's about it :p.

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For Honor Year 9: Theaters of War Arrives on March 13

For Honor Year 9: Theaters of War kicks off on March 13, as revealed in an all-new Warrior's Den livestream.

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terminalgamer.com
60°

For Honor Year 9: Theaters of War Arrives on March 13

For Honor Year 9: Theaters of War kicks off on March 13, as revealed in an all-new Warrior's Den livestream.

Read Full Story >>
terminalgamer.com
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For Honor: Khatun Reveal Trailer

The latest character update has been revealed and looks great.