160°

PS4 and Xbox One continue to debunk console myths, says SuperData

The PS4 and Xbox One are off to impressive starts to their life-cycles, and sales don't seem to be letting up anytime soon.

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examiner.com
WilliamSheridan3486d ago

Now if only we could get back to consoles being more powerful than PCs for the first year.. Or even first week... Or maybe just as powerful for a little while...

Love both consoles, own both, but still underwhelmed by power

t-hall7853485d ago

Those are unrealistic expectations. I got the consoles because i dont play mobas or mmos. Not for power.

Software_Lover3485d ago

... I think you structured that sentence wrong. You have two negatives, yet it seemed that you were gonna say something positive after "I got the consoles because.....".

VanDamme3485d ago

@Software_Lover lol, I was thinking the same.

t-hall7853485d ago

One negative both of you grammar nazis read again

3485d ago Replies(1)
user99502793485d ago

I've never bought consoles for power. A high end PC will always beat out a home console.

Herbalistic3485d ago (Edited 3485d ago )

Gaming consoles aren't supposed to beat a high end PC.They are machines made to reach a mainstream market that enjoys playing games at an affordable price..The average person is more than happy to spend 300-400 dollars on a machine that's plug&play..

WilliamSheridan3484d ago

Last gen, those consoles were more powerful than high end machines. Same with previous gen. It used to take pc a year to catch up, mainly due to the fact that consoles were dedicated gaming machines with simple operating systems allowing you to get more out of them. Now, they are underpowered and have very complex operating systems which bog them down as much as pc

Spoonsx3485d ago (Edited 3485d ago )

@williamSheridan Have you ever seen a medium sized tower let alone a full tower? You need extra space for airflow, and plenty of fans to keep even a above average gaming machine cool.

You take into account the size, cooling, all the parts that make up a gaming PC including the always over priced graphics cards... well it just isn't realistic. To much money involved to get consoles up to par with PC's. Consoles would be way over priced and a lot of people would not be able to afford them.

WilliamSheridan3485d ago

Every generation except for this one had consoles being more powerful their first year of release

iloveallgames3485d ago

They certainly weren't more powerful last gen... The PS3 'RSX' GPU was based on the GTX 7800 (G70) GPU which launched a full year and a half before the ps3. Even though the PS3 launched well after the 7800, it only featured 128 bit bus width and 8 ROPs (vs 256/16 for the 7800). The 7900 and 7950 launched before the PS3 too and let's not forget that all these cards can be run in sli.

WilliamSheridan3484d ago

Last gen, those consoles were more powerful than high end machines. Same with previous gen. It used to take pc a year to catch up, mainly due to the fact that consoles were dedicated gaming machines with simple operating systems allowing you to get more out of them. Now, they are underpowered and have very complex operating systems which bog them down as much as pc

PS3 was late to the party, and broke even power wise. Xbox 360 was ahead of them. Do your research, it used to be called the console graphic edge, because of the to the metal type access to graphics etc etc

WilliamSheridan3484d ago

Last gen, those consoles were more powerful than high end machines. Same with previous gen. It used to take pc a year to catch up, mainly due to the fact that consoles were dedicated gaming machines with simple operating systems allowing you to get more out of them. Now, they are underpowered and have very complex operating systems which bog them down as much as pc

PS3 was late to the party. Xbox 360 was more powerful than pc at launch. Used to be called the console edge because of how they were designed solely for games, so you'd get more out of the hardware than a pc

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IIFloodyII3485d ago

Having $1000+ consoles on the market would quickly kill them, and be completely unprofitable too, as Sony, Nintendo and MS would be losing hundreds, if not thousands with every sale.

They should always just shoot for low-mid range, take a small hit on the price and help devs with optimizing their games, as best they can. Trying to out-power modern high end PCs, would be pointless as by the time they actually release, PC hardware would have already moved way past them

assdan3485d ago

I hate to break it to you, but that's never how it worked. Even when the ps3 launched at $600, it was still weaker than high end PCs. It was an amazing upper mid range to low high end, but still. It also had terrible sales until the price was lowered. Consumers have spoken, they'd rather have a cheaper, weaker console.

TheCommentator3485d ago (Edited 3485d ago )

Consoles were never more powerful than PCs. They were more efficient because the platform components were always the same and devs could program with lower level access than a PC. With DX12 finally providing low level PC access like consoles have had for years, you'll be guaranteed never to see a console outperform a PC again.

In 25 to 30 years, however, I contend that games will look so realistic that the extra power won't even matter anymore, but even then a PC will still be more powerful based on specs.

+ Show (4) more repliesLast reply 3484d ago
Artemidorus3485d ago

The next consoles really do need a power boost and made a bad error not having 4K as a regular thing.

Nintendo NX now has the chance to upset the other two.

ScaReCrow903485d ago

4k is a bit much for console gaming.
But 1080p not so difficult

3485d ago
Artemidorus3485d ago

Well 4K tv are going cheap and many graphic cards can perform well.

uth113485d ago

When these consoles launched, you needed a $4000 PC to realistically do 4K gaming, so it was never going to happen this gen

assdan3485d ago

4k might, MIGHT be a thing next gen, and even then, I don't think it will be the norm unless this gen goes a couple years longer than we think it will.

ScaReCrow903483d ago

1080p is barely a thing this gen. I doubt it will be 4k next gen.

assdan3483d ago

@scarecrow90 1080p is very common this gen, but I'd agree that I wouldn't really call is a standard by any means. I would love to see 4k the norm on the ps5 and xbox wtf, but it's doubtful.

_LarZen_3485d ago

Consoles are going to be relevant for as long as there are people to play with them. In one way or the other.

3485d ago Replies(1)
3485d ago
Retroman3485d ago

c'mon MS bring more challenge to Sony, lower X1 50.00 again. make it 250.00 by e3 2016
ps4 will be in range of sweet spot 250-279.00
more gamers on "price drop fence" able to hop off by e3 2016 price drop announcement .

3485d ago
Herbalistic3485d ago (Edited 3485d ago )

console market will always be around being as the average gamer enjoys spending 300-400 to play the latest software.The simple affordable plug& play method will always be mainstream.

200°

Nintendo Switch 2 Will Have Slower Adoption; Game Pass to Reach 50 Million, Says SuperData Founder

According to a renowned analyst, the Nintendo Switch 2 will have a slower adoption curve than its predecessor due to its backward compatibility and higher price. Game Pass will increase subscribers to 50 million.

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wccftech.com
CrashMania103d ago

50 million gamepass subs in 2025? This is a Michael pachter level prediction, pure fantasy lol.

darthv72102d ago

....releasing on PS5 will do that.

DodoDojo102d ago

Thats not going to happen.

badz149102d ago

why would Sony voluntarily diminish their game sales to line up MS's pocket?

derek102d ago

There selling games on playstation not gamepass subscriptions.

ABizzel1101d ago

I see it coming to Nintendo before PlayStation, just because Nintendo doesn’t get a huge benefit from 3rd party. GamePass would only come to PlayStation as an absolute last resort.

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Obscure_Observer103d ago

If his prediction turn out reality, 2025 is gonna be an amazing year for MS.

Gamepass reaching another big milestone for subscribers while Xbox games charts on former competitors platforms.

I think if the new Mario Kart turn out to be cross gen via backwards compatibility, it will definitely have an negative impact on the more expensive and not so powerful Switch 2 hardware. Especially now with Trump using tariffs to start a trade war.

Last but not least, I think his predictions about GTA VI to be on point. I also believe that R* will keep the standard edition at $70 while charging up to $200 for deluxe/premium/collectors editions.

Profchaos102d ago (Edited 102d ago )

The new Mario kart will not be cross gen it's premise of 24 racers at one time was impossible on the switch

Nintendo have historically launched their and ended their consoles with one big game that bookends their lifecycle

Dinosaur planet (Starfox adventure) was intended and developed pretty far for n64/GameCube
Twilight Princess for GameCube/wii
Wii was the exception here but it's big game was new super Mario Bros U and that was just a new iteration of nsmb
And Wii U / switch botw

I believe Metroid prime 4 will be that bookend for switch and start switch 2 Mario kart is Nintendo's most effective game to move units everyone can pick up and play it there's no way it would be cross gen

jznrpg102d ago

How is MS going to gain 50% subscribers in a year? And that’s supposing the 34million is accurate

Chevalier102d ago

Some really delusional people here 🙄 believe it's true.

PhillyDonJawn102d ago

It's possible, but I don't see it happening this year. They'd have to release a ton of higjly wanted games as gamepass exclusives. Imagine GTA6 was only playable via gamepass sub 😂

BehindTheRows102d ago

“Imagine”.

Yeah, imagining is usually what happens when you solely depend on Xbox. Fortunately for the gaming world, GTA VI will have options on where to play it and it will be most purchased on PS5. 😉

PhillyDonJawn101d ago

Someone's in their feelings ☝🏾☝🏾

Profchaos102d ago

They will tweak the numbers to include players on PlayStation and Nintendo and talk about their ecosystem.

PlayStation and Nintendo players will boost that ecosystem number while not translating to subs

ocelot07102d ago

Unless they bring back the £1/$1 a month subs i don't see it.

Or I guess if the release a real big game everyone wants to play for a month you may get a month or 2 of 50 mill subs

Destiny1080102d ago

20 million to 50 million gamepass subscribers this year

call of duty, didn't move the needle
Indiana jones, didn't move the needle

xbox sales are at an all time low

apparently xbox gamers believe it

DivineHand125101d ago

It was 34 million as of February 2024 after Microsoft converted the Gold subscribers to Gamepass. We haven't received any numbers updates since then. The last mention we heard is that Black Ops 6 gives them a record number of Gamepass subscribers and sales on PlayStation. No actual numbers, unfortunately.

DivineHand125101d ago

Please post a link verifying those numbers you provided are accurate.

Show all comments (26)
90°

"The roadmap for a successful Nintendo console is unclear"

"Launching the NX and delaying Zelda is the right call, analysts say, but Nintendo's place in the modern console market is not assured."

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gamesindustry.biz
wonderfulmonkeyman3345d ago

Same thing they said about the NES before it released in America.
Nintendo's not doomed, haters.
Sit down and stop whining so frequently about every little thing Nintendo does differently.

Article #2 of a 4-set of negativity incoming.

Overload3345d ago

"Same thing they said about the NES before it released in America."

That was over 25 years ago, before PlayStation took over and Microsoft joined in. Nintendo is struggling to stay relevant in the console space, today.

wonderfulmonkeyman3345d ago

No, they really aren't.
No one talks about irrelevant things.
And right now, no one can seem to shut up about Nintendo, plus they've been making enough profit to stay comfortably afloat and to keep making both games and systems despite what the sales charts say.

This is just more gloom-and-doom trash.

LOL_WUT3344d ago

Everyone was talking about the WiiU before it released, be it positive or negative, and look how that turned out ;)

Will history repeat itself?

Zeldafan643344d ago

So many downvotes...I don't know what to say anymore other than it's pathetic, it truly is. I don't see how there can be so many irrational people out there that can't think for themselves and just go along with the negativity. There are a lot of weak-minded individuals out there and it's very sad.

wonderfulmonkeyman3344d ago (Edited 3344d ago )

There's no accounting for good taste, apparently.
So many of these yahoos hate anything that isn't traditional so much that they're willing to bury Nintendo for the mere mention of something different, rather than giving it a chance.
I'm just sick of them; they care more about the stupid controller than they do about the games. and not a single one of them are aware of what "irrelevant" really means, considering they keep trying to label Nintendo with it.

60°

Can we please make sure that mobile VR won't suck?

Mobile is the next, and arguably most important, frontier in the rollout of virtual reality, says SuperData's Joost van Dreunen.

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gamesindustry.biz
Timesplitter143390d ago (Edited 3390d ago )

Mobile VR already doesn't suck compared to regular VR. I've had much better experiences with the GearVR than with the Oculus and PSVR, due to your phone having a much higher resolution.

Low resolution in VR headsets is way too huge of a problem right now. Their bonus power compared to mobile doesn't really compensate enough. All in all, I feel like VR could've waited another 4-5 years. The tech is not quite ready/affordable yet.

I haven't tried the Vive yet, though. And I probably won't anytime soon, because I am not a millionnaire

JJShredder3390d ago

I just got my free Gear VR with my new S7 and do think its an excellent gateway to VR.

However, I am on the fence about getting a Rift right now (I currently have the rig to run it) and I did find out that the Rift in fact has a worse PPI than the S7 does.

This is concerning as you can see some screen door with the S7s 2K screen....

What I've read is that people aren't taking into mind the gap between pixels is actually supposed to be really small on the Rift and PSVR which eliminates the screen door for the most part. No one can say if it's better than phones though.

My issue with Gear VR is the content itself is really low res, not the screen and also doesn't have a high enough framrate. Rift is High poly graphics and framerates.

However, the Gear VR is completely wireless which is nice. Cables look to be an issue with both Rift and Vive and I would need to buy a powered USB hub to use.

Thoughts? Have you had any experience with the consumer Rift??

Timesplitter143390d ago (Edited 3390d ago )

I haven't tried the consumer Oculus, but apparently its resolution is only 15% higher than the dk2, which is not a lot. And I've tried the PSVR, which was pretty much the same as the Oculus dk2. In both cases, the resolution is low enough that you can see every single individual pixel, almost like there's a black grid overlay on the screen. It can get really hard on the eyes after 10-15 minutes.

As for the framerate, I'm pretty sure all apps that don't run at a 75 FPS minimum will not reach the gearVR/oculus store. 75 FPS is pretty much a "safety" requirement at this point

JJShredder3390d ago

Regarding refresh rates.....I did double check the specs cuz I could swear I read it before but the Galaxy s7 screen is locked at a 60hz refresh rate so thats not fully true about allowed apps.... : )

I wish you could try a Rift in stores. Best Buy or someone needs a demo kiosk. Hard to spend $6-800 bones on somthing I've never used. I can assume PSVR will have demos in stores but who knows when Sony is going to do anything these days.

Curious if Oculus has a return policy if it sucks.....back to Google!

Pandamobile3390d ago

I'd imagine most big box electronics stores will be pushing VR pretty hard. Having a room-scale Vive demo would be pretty enticing for both average consumers and tech enthusiasts.

Pandamobile3390d ago

Resolution is only one part of the equation here. Yeah, phones are pumping out higher pixel counts than consumer VR is, but it's the high-refresh rate and low persistence displays that make the biggest difference.

Also, head tracking. You need positional tracking for mobile VR to really work well. Current phones don't have a way to do that.

Muadiib3390d ago

You don't know what you're talking about, the GearVR is cool for a stop gap but is massively inferior to the main headsets. It's far more complicated than just resolution. I really can't bothered to explain everything to you as it's all available online easily, but do some research because your ignorance is only bringing you embarrassment.

+ Show (1) more replyLast reply 3390d ago
dreadz743390d ago

I got my Gear vr with my S7 edge pre order. I am extremly happy with the quality and VR porn wow.

dreadz743390d ago

torrents or paid sites that you download and play in milk or occulous player.