80°

Hyrule Warrior: The Story of How Linkle Became a Star | IGN

IGN interviewed Zelda series producer Eiji Aonuma and Tecmo Koei producer Yosuke Hayashi to find out more about Nintendo’s new heroine, including why she didn’t initially make the cut for Hyrule Warriors.

Linkle, the female Link-alike set to appear in Hyrule Warriors Legends, was originally meant to be Link's sister.

Geobros3061d ago

So, she is not Link sister finally.

Big_Game_Hunters3061d ago

Lets keep her in the spinoff where noncanon characters belong

3061d ago
kingdomtriggers3061d ago

Its kinda funny that the only reason IGN and other sites are drawing attention to her is because she is a female character. If she was a male character that was otherwise exactly the same, the character would get absolutely no hype.

marloc_x3061d ago

Well, there are several very strong women in the Zelda universe.

Can't anyone be curious about the character's background without invoking a REVERSE stereotype?

60°

Rise Of The Rōnin Creators Talk Popular Samurai Media Like Shogun, Coincidental Timing, And Cats

Rise of the Rōnin producer Yosuke Hayashi and director Fumihiko Yasuda are watching Shogun and recommend you watch Yojimbo.

Read Full Story >>
gameinformer.com
70°

Koei Tecmo Director Discusses The Importance of Being a Gamer to Excel as Manager

Koei Tecmo's Integrated Report 2023 published this morning alongside the company's financial results includes interesting insight from veteran Yosuke Hayashi.

Read Full Story >>
techraptor.net
60°

Rise of the Ronin Famitsu interview - Action is the culmination of Team Ninja

Famitsu: "Rise of the Ronin is a PlayStation 5 (PS5) software scheduled to be released on March 22, 2024 by Sony Interactive Entertainment (SIE).The game is being developed by Koei Tecmo Games' Team NINJA. This is a completely new open world title set at the end of the Edo period in Japan. Along with a story full of historical romance typical of Koei Tecmo Games, you can enjoy an action RPG with a high level of combat typical of Team NINJA, making full use of melee weapons and firearms. In this article, we interview Koei Tecmo Games' producer Yosuke Hayashi and development producer and director Fumihiko Yasuda. We asked him in detail how the development of this work began, and what kind of story and game it is."

Read Full Story >>
www-famitsu-com.translate.goog
shinoff2183128d ago

I know I'm probably the minority on this but I don't really care for many team ninja games. I can't think of one I actually really enjoyed. Ninja gaiden I liked but coulda did without, probably more a nostalgia thing on that.

127d ago Replies(1)