TeamVVV writes: "We return to Silverstone with our second triple-screen video showcasing the very latest Classic Team Lotus expansion pack for Project CARS.
This time around we opt for some stormy conditions to really amp up the challenge and continue using the fantastic 1967 Lotus 49C Formula 1 car. Needless to say, the stormy conditions offer a massive challenge as visibility reduces drastically."
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
Love this game but honestly looking forward to PC2 now. I have written extensively on the shortfalls (niggling online glitches, and bugs) of this game on GT Planet compared to the scores that it garnered straight away, but I and others have also gone on to say that it filled a necessary void on next-gen consoles for sim racers at the perfect time (between GT6 and GT Sport, etc) and thus blew away any and all console based sim racers and critics with its sheer abundance of options, great graphics, sounds, and terrific lighting.
Oh and another thing... good luck finding anyone online that doesn't immediately leave the room or disconnect mid race at the first sight of a single drop of rain lol. It's rare to find people that can and will race (competitively) in any and all conditions.