The explosions in Just Cause 3 are really, really good. They’re elaborate, extravagant eruptions of fire, debris, and smoke. And when you blow something up, the ensuing fireball spreads to other objects around it, triggering a massive, destructive chain reaction. It’s a brand of fiery devastation that Michael Bay would describe as ‘too much’. But that’s about it. When the fires burn out, the smoke clears, and the dust settles, you’re left with a simplistic, one-note, and strangely dull open-world action game.