Grab It argues that the real problem with Battlefront is not a lack of content. Instead it has to do with the idea of "value for money."
Aspyr Media Inc allegedly used a fan-made PC mod to add previously Xbox exclusive content to Star Wars Battlefront Classic Collection.
Aspyr if we sell hotcakes get that code from radical or something and create battlefield 3 please
I thought that was kind of obvious they were incorporating mods to piece this game together. Maybe not, but that's made me worried about one thing:
They also planned on adding the modded ending to KOTOR 2 but were legally blocked from doing so, even after they advertised that to help sell preorders for the game on Switch. Could the same happen with this? Any opponents have 3 weeks to bring down the hammer.
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Had a blast playing Kotor when it first released can't wait for the remake to drop.
I'm really enjoying my time with SWB so far; I played TDM for ages, then found the dogfighting and started enjoying that. Nothing but fun for me.
Maybe I was expecting something as meaty as DICE usually produces with Battlefield. I feel a little let down with the lack of content and cant help but feel content has been cut to feed it back to us via DLC.
Wonder if it will follow the Destiny model and add content and adjustments over time based on player feedback to eventually end up with what people had originally hoped for.
There's definitely not enough variety or content and the game play has its share of issues.
For what it is I play for fun and don't take it seriously as a competitive game.
Once I level cap at Level 50 I'll put the game down and move on.
Not wasting the money on that Season Pass either which is a complete rip off.
Problem is not content vs money
It's quality and content vs money.
Quality comes first.
The worry here is how they're taking stuff out of games and seemingly increasing the prices.