GI:
I began Xenoblade Chronicles X filled with enthusiasm for its intriguing world and gorgeous visuals. But like the hackneyed songs that play ad nauseum throughout, the gameplay doesn’t have enough depth or entertainment to sustain such a prolonged experience. Players with great patience for grinding are rewarded with intriguing places to discover and creatures to fight, but for me, only a handful of the 100 hours I spent wandering Mira felt like a true adventure.
GTFO! I dont believe this bull.. I guess people dont like long games that are worth the $60 they dish out anymore.. How can others score it a 10/10 but here its 7.25? I think this game is meant for old school players like myself who appreciate lots of content in a huge world like the good old days.. Except random battles.. That was some BS
Pretty much what I was worried about, honestly. I really like the idea of creating your own character in a JRPG, but boring silent protagonists and hours and hours of grinding are gaming relics that have no place in a single player game released in 2015, IMO. Very disappointing, but I'm getting used to that with open world games these days.
kind of what I expected. How it seems to go with RPGs lately. Didnt like the Witcher, Dragons Age, and probably wont like this. These traditional RPGs are just so shallow where it counts to me. Probably great for people after a whimsical narrative.
One interesting thing about the review.
"after dozens of hours, you inevitably settle into an optimum combat rhythm with a maxed-out class, and for the many more dozens of hours that follow, you’re triggering that same queue of actions again and again"
I already didn't like the MMO combat system so this pretty much solidifies me not buying the game. I hope all that do buy the game are happy with it though.
that one of the things i dont like about rpg, some games waste alot of hours just grinding in one location when side quest dont give you enough exp to continue the story.