Here’s How You Can Get All The Perks in Fallout 4

Getting perks can get tedious, mainly because the perk often comes with 2 requirements. You need to be of a specific level and your S.P.E.C.I.A.L must have enough points too.

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The_BlackHeart__1087d ago (Edited 1087d ago )

Really people, cheat codes, really?

I know not everyone has the time to dive into a game like Fallout in the proper way. But I rather spend a year finishing a difficult game than a month finishing something that I know I didn't earn.

But well, that's just me.

Gatsu1087d ago (Edited 1087d ago )

I couldn't agree more. I used cheats a lot during PS1 days, not anymore so much.

Might try something after finishing my playthrough, but a cheat like this isn't fun imo.

Jmanzare1087d ago

Achievements and dlc pretty much killed cheats

TheSaint1086d ago (Edited 1086d ago )

Cheats are fun, after you've completed the game legit at least once.

DoomeDx1087d ago

Want your game to become instantly boring and waste the money you spend on it? Use cheats and unlock everything from the get go!

xander707691087d ago

Or you know, some people just have more fun with cheats. Doesn't anyone remember back in the old days when many games had cheats you could activate in the vanilla game? Sad now that we are more concerned with how others play the game, preventing cheating, caring about what difficulty you are playing on and what trophies and achievements you have.

DoomeDx1087d ago

I never used cheats in the past aswell. But yeah, your right. I made it seem like its a fact while its actually just an opinion. To me, Fallout seems like a very dull game is everything is unlocked and the entire sense of progression is wated.

But even back in the Doom and Quake days, using godmode or "impulse 101" on Half Life was just boring to me.

xander707691087d ago

Yeah, no worries. I can see why some would think it was boring, but there are always those that like it that way. I just think everyone should be able to play how they enjoy the game, especially when talking single player experiences.