Liam says, "Last week I talked about my first twenty hours with Fallout 4, and after a long distance relationship spanning five years, me and Fallout finally reunited and engaged in some very S.P.E.C.I.A.L love making. But if last week was the honeymoon phase—where everything was fresh and exciting, when we couldn’t stop groping each other in public, when possibilities seemed endless and both of us hadn’t farted yet—this week the honeymoon is over, and staleness has started to creep in. Fallout 4 is exactly what you hope it is, as long as you were hoping for more of same."
For new players trying out Fallout 4, there are a few actions that gamers should avoid making as they journey with the Sole Survivor.
I think i made the mistake of giving Mama Murphy too many chems. Because I could never get my settlement past 98% happiness, and it even cost me the Platinum.
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games
People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.