Fallout 4 Shows How An Open World Should Be Crafted writes:

''I can't recall a single time in which my curiosity has been met with a empty area simply put there as filler. Fallout 4's commonwealth oozes detail and character, every inch feels like it's been made with purpose. It's a stark difference from the open worlds we've seen a lot of recent games. The large worlds may look impressive, but they rarely feel designed for play. Stunning vistas and wonderful scenery can only go so far, engaging the player with a responsive world is key.''

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-Foxtrot1117d ago

Unlike Metal Gear Sold V...boring, lifeless, baron, hardly anything to do and little variety.

PixelGateUk1117d ago (Edited 1117d ago )

I think the problem with MGS5's map was the gaps between stuff. The amount of times i felt like i was just going in a straight line was pretty intense. Suppose if you're into collecting everything the plants and wild life count as content. I personally find resources and collectibles slapped in random areas as a bit of a kop out.

I still like MGS 5 though, i just feel the game as whole is rather disjointed, partly due to it's map...and that bizarre 'episode' style story telling.

-Foxtrot1117d ago (Edited 1117d ago )

It's problem was also getting around, I mean since it's so boring just travelling for ages without anything happening I don't see why they didn't put in a basic fast travel instead of the long processes with the helicopter and box transit points.

The vehicles were slow as hell as well.

I mean he wanted to make an open world game like Witcher 3, Just Cause, GTA and Fallout but he failed. In those games you could travel in a straight line to get somewhere and you will probably end up being distracted by something, whether it's another quest, a random encounter, a opportunity to have some fun, collectibles, unique gear, bands of enemies, places to loot and so on. MGS V hardly has any of that

I suppose you could argue "well it's Afghanistan, how fun do you want the place to's realistic" but it's MGS when have those games ever stayed realistic with the world it's created, they could have easily created a MGS version of Afghanistan where the Russians, with their versions of advanced tec have spread out and set up their own forts of different varieties, guards walking/roaming around the map, random civillians which could either attack you, ask you for help or are a merchant which is selling unique items

They could have even picked a location for the story which has a variety of different settings in one place. Jungle, Snow, mountains, dessert (sand) etc, a place where our cameo costumes would actually benefit more

GhostTurtle1116d ago (Edited 1116d ago )

Actually agree with Fox here. If they really wanted to make it realistic wheretf are all the civ villages. Russia didn't come through and completely eradicate all of Afghanistan. I had my own personal hate issues with MGSV, and that was one of them.

No jungles in Afghanistan. But it could have been totally possible to throw some snow on the map.

Malphite1116d ago (Edited 1116d ago )

"I mean he wanted to make an open world game like Witcher 3, Just Cause, GTA and Fallout but he failed."

I don't think that's what he wanted to create. And I doubt that the stealth gameplay would work as good as it does in crowded worlds like these. I thoroughly enjoyed MGS V and now I'm enjoying Fallout 4 but I wouldn't compare any of the games you listed because they are trying to achieve different things.

lelo2play1117d ago

Yep, Fallout 4 is a very good open world game... but Witcher 3 was better.

PixelGateUk1117d ago

Witcher 3 is another great example where the world is designed with purpose. I just didn't mention it because I honestly would of went on gushing about the Witcher franchise and would of lost my point XD

Psychotica1116d ago

I disagree, the environment of Fallout of 4 is so much more interesting to me. I like Witcher 3 but I got bored with it in less than 20 hours of game time.

The_BlackHeart__1116d ago

Why so many disagrees. I think you are right. Overall The Witcher 3 is a better RPG game than Fallout 4. And read carefully, I'm not stating the obvious, that the Witcher 3 is better rated, that it looks better or that comes packed with a better story.

What I'm saying is that from a pure RPG point of view, The Witcher 3 has elements that surpass Fallout 4.

There are some high notes on Fallout 4 like the companions system and how well they interact with you and each other. I also like the VATS engine and how it feels like I'm rolling dice. But compared to The Witcher 3, Fallout 4 lacks a heart.

MilkMan1116d ago

What game Bethesda talking about. I wanna play that game.