Jake of PC Gaming Enthusiast takes to the Director's Cut of Van Helsing.
He writes:
"For any of you that have played Diablo or Torchlight or any other of the thousands of ARPGs, the gameplay will be familiar. A constant slamming on the left and right mouse buttons for hours on end. For some reason, Final Cut just doesn’t feel the same though."
August's Humble Monthly offerings have been unveiled, and this month they're bringing gothic-noir action-RPGs, old-school 3D platforming, and multiplayer shenanigans, both good and slightly questionable. So let's check them all out...
Johnny Ohm, GIZORAMA - "It stands to reason that every videogame, good or bad, must employ a certain level of repetition. There’s simply not enough creative drive or processing power to create a string of unique interactions in a game without having to eventually fall back on some filler. This is far from total failure, however, because the monotony of slaying hordes of minions makes the final boss fight that much sweeter, and we as consumers want to feel like we got our money’s worth in time spent. No, repetition doled out appropriately is not a bad thing. It’s entire games that fall victim to the pedestrian trudge of unending sameness that draw my ire, and The Incredible Adventures of Van Helsing: Final Cut is unfortunately no exception."
Chalgyr's Game Room writes:
Neocore Games have now unleashed the mother of all Hack and Slash titles. Combining the Incredible Adventures of Van Helsing I, II, and III into one large and action packed title, return to the realm of Borgovia where mad science meets the supernatural and the unknown. No longer barred in separately released instances, join Van Helsing (Jr) and his ghostly companion the Lady Katarina as they return to the city of Borgova for a much longer stay that incorporates changes, upgrades, and enhancements as the whole trilogy can be experienced in the same playstyle with one of six classes.