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8.5

ZTGD | The Legend of Zelda: Tri Force Heroes Review

Drew Leachman writes: I have to give it to Nintendo. They seem to always push the boundaries of their intellectual properties far more than any other game developer. They’re not afraid to take chances with their beloved franchises, and seeing Zelda be one of those risks usually scares me. When I first saw Tri Force Heroes, I wrote it off completely. “Another multiplayer Zelda game I don’t care about.” I said to myself. Then I played it. Then I played some more. Now I realize that while not what I was looking for, it works and works well for what it does, and once again proves to me that Nintendo has still got some decent tricks up their sleeves.

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'Tri Force Heroes': When Single Player Multiplayer Zelda Goes Wrong

The average Zelda sequel is unique, creative, and emblematic of everything that makes the franchise so engrossing. Then there’s Tri Force Heroes.

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goombastomp.com
Shiken1186d ago

They should have just given us Four Swords Adventures 2. They already had a winning formula for co op, not sure why they tried to change it.

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Our Least Favorite Zelda Games

Alex from Link-Cable writes: "But of course even the shiniest rupee can get scuffed every once in a while and the Zelda series is not immune from boring, lame or just plain bad games."

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link-cable.com
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10 Games Nintendo Should Port to Mobile Next, You're Welcome

With a port of Professor Layton confirmed for iOS platforms, we know Nintendo is willing to loosen their grip and let older titles breath new life. Here are the 10 Nintendo games we would like to see come to mobile platforms.

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twinfinite.net