110°

Fallout 4 - Bypass Settlement Size Limit Exploit

This exploit will allow you to bypass the size limit so you can build your settlement as big as you want! The first thing you want to do is go to a workbench in the settlement you want to use this exploit and as many weapons in the workbench as you want. Then after you have done take your weapons back and exit the workbench. Next go into your pip boy and drop the weapons on the ground. After you have done that go into workshop mode and hover over the weapons and hit the store button on all the dropped weapons. You will notice the yellow bar on the top right start going down. Once you have picked up your dropped weapons go ahead and build stuff until you reach the size limit. Once you have reached your size limit head on over to the workbench and grab your stored weapons and do the process all over again until you build your perfect settlement.

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nextgenupdate.com
TheBurger293499d ago

Yay! The size limit really pisses me off.

80°

The Cardinal Sins of Fallout 4 Explained

For new players trying out Fallout 4, there are a few actions that gamers should avoid making as they journey with the Sole Survivor.

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gamerant.com
90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199269d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast69d ago

I'm not sure too many people want to play Starfield.

Profchaos69d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator69d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

67d ago
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140°

Ex-Starfield dev dubs RPG’s design the “antithesis” of Fallout 4

Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games

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videogamer.com
TheNamelessOne171d ago

Starfield is actually a RPG. Bethesda hasn't done that in a while.

GhostScholar171d ago

People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.

171d ago
Shiore2u170d ago

Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.

anast170d ago

Fallout 4 was bad, real bad. Starfield might even be a better RPG.

trez1082170d ago

Fallout 4 wasn’t a great fallout game per se but real bad? I don’t know maybe I’m a little biased because I replied it not long ago and had fun with it.