EA and DICE were also keen for Star Wars Battlefront to be readily accessible to as broad an audience as possible, keeping its tone in line with the films. When asked by Eurogamer why Battlefront received a PEGI 16, DICE designer Jamie Keen was somewhat surprised by the rating.
"That's an interesting question," Keen said. "It should be really analogous to what you happens in the film in terms of the level of violence. I didn't know about the PEGI 16 thing. That's what we're gunning for, to have it like the films, and a lot of those death animations come from the film, it's something we're really close to."