Australian Gamer writes: "The life of a sidekick is nothing glamorous, we all know that. A sidekick is usually smaller, weaker, less brave than the hero and more often than not, less intelligent. While the hero bravely risks his life to ensure the safety of the world, a sidekick usually cowers in the corner, occasionally muttering some inane banter. Or they are usually caught and used as bait to get to the hero. Or they are strapped to the back of a furry mechanic. No, that's not a euphemism, it's long been the resting place of Clank, one half of Insomniac's best selling Ratchet and Clank series.
However, Clank has finally had enough sense in that massive robotic brain of his to expand his horizons in his first leading role in Secret Agent Clank, Ratchet and Clank's second foray into the Playstation Portable. So, does this game Get Smart and deliver, or is it doomed to Die Another Day?"
VGChartz's Adam Cartwright: "3D platformers have long been a favourite genre of mine. Growing up on the likes of Crash Bandicoot and Spyro the Dragon on PS1 means I’ve been conditioned to love the colourful, vibrant worlds and the exploration-based gameplay that often goes with the 3D platformer. In recent generations the genre has stalled, with fewer new releases and publishers unwilling to invest in new titles, and even older mascots falling by the wayside.
Yet thanks to its brilliant backwards-compatibility with PS1 and PSP games, the Vita has become something of a home for the neglected genre, with plenty of classic games playable (especially thanks to HD Remasters from the PS2 era) and a few brilliant modern titles thrown into the mix too."
When you think abit it, alot of games have side-kicks. Small parts or with you all the way. These are the top 5 most memorable side-kicks.
While replaying some old games on the psp I googled for High Impact games.Turns out that the team behind Secret Agent Clank is very funny.