"One of the best things about the modern gaming landscape is the growing number of developers who are taking steps to explore concepts and ideas not often tackled by games. Vagabond Dog’s Always Sometimes Monsters was one such game that tackled the endless grind of life and struggle to get by in a modern world where the odds are stacked against you." -Fergus Halliday Resident Entertainment
Non-Fiction Gaming's Daniel Ryan interview Daniel Sun of Sun-Studios’ and discuss their action title ‘Armed with Wings: Rearmed’
At PAX Australia, Non-Fiction Gaming's Daniel Ryan interviews Ben Lee Co-Founder of Blowfish Studios. They discuss Siegecraft Commander and Gunscape, their latest projects.
"Space games have come back in vogue in recent years, and one of the funnest parts of any spacefaring romp is customizing your ship. Australian indie game Defect ran a Kickstarter campaign earlier in the year and if the fan response to the campaign is any indication, people are excited about the ship customization on offer here. We caught up with Drew Morrow, the artist and designer on the game, at PAX Australia and had a chat to him about the game." -Fergus Halliday (Resident Entertainment)