Jamaica plan's town hall has endless supply of steel, crystal, and fiber optics. Essential resources for your settlement. First thing you need to do is tell your companion to stop following you cause they might mess everything up! After you have done that head to the basement of the town hall there's going to be a door that has an advance lock on it. Once your inside the basement go into a room with lots of trip wires and 3 security turrets. Destroy the security turrets but be careful they hurt! then walk over to the end of the room and push the red button to re activate the security system. This time there wont be any turrets to bother you now you can disarm all the trip wires in peace. Once you have disarmed them go back to the red button and push it again. You can repeat this process as much as you want.
A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.
I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future
On playstation they have been quite successful
All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games
People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.
Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.
GB: "Gamers have quickly realized that a fun open-world game isn’t just about size and scope but rather how you interact with it."
That's a great find! I like having these things in a game like this, because it's just one small aspect of the game and doesn't ruin it
What a silly mistake that the devs overlooked. I love when these kinds of things happen, but it is kind of baffling how such an easy issue could slip through the cracks, especially with 20+ eyes on it.
That's just incredibly time consuming