CGM Writes: Gaming is constantly evolving, trying to provide a more engaging and more immersive experience. Limitations of the medium have restricted immersion to remain mostly in the realms of storytelling and character engagement. Which is in no way a bad thing, but personally, I’ve wanted TRON to be a real thing for almost my whole life.
Summer showcase for upcoming VR games!
It's wonderful to see studios investing in virtual reality concepts. Maestro, Coaster Mania, Dixotomia, and Bounce Arcade all seem quite intriguing. Miracle Pool would be my top pick.
It seems this confirms that the N4G community's interest in VR gaming only matters when it's about PSVR2, as I appear to be the only one who watched the entire presentation dedicated to VR gaming.
Bit & Quantum: Save the Earth is a VR puzzle-solving game where players will help repair a space station to aid a friend. Bit & Quantum: Save the Earth is coming to PC (SteamVR).
Kid Pilot is a flight adventure game where you soar through amazing worlds just by moving your hand. Explore beautiful environments, earn badges, discover secrets, overcome challenging boss fights, and become a Top Pilot. Kid Pilot is available now for Meta Quest and PC (Steam VR).
"Well, there’s a couple of different ways to think about it. You can think about it like quality tiers, per-say. So you’ve got your entry level, very accessible things like Google Cardboard. Then you move to something like the Gear VR which still uses a phone but much more premium, higher fidelity experience.
And then you get into console-based VR, which is going to be PlayStation Morpheus, and one of the things there is that you’re somewhat limited by the capabilities of the hardware inside of the PlayStation. You can’t actually expand and make the PlayStation more powerful to give you a more immersive experience. It’s going to be the best it can for the hardware that’s inside that system.
And then you have PC-powered VR, which is Oculus and HTC. It’s the highest fidelity, most premium, most immersive experience possible. But what separates us from Oculus is the Room Scale. And so, from a resolution perspective, and refresh rate and latency perspective, Oculus and HTC are very similar, but what sets us apart is the ability to move around and explore the virtual world."
well there you have it, as i said all along