“We’re bringing the tombs back to Tomb Raider.”
It’s a phrase that Crystal Dynamics lead designer Michael Brinker repeats multiple times while discussing upcoming adventure title Rise of the Tomb Raider.
Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.
Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.
The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.
Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.
Yeah...no
It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.
She was whiney, weak and in later game a little arrogant and selfish
Oh and the voice actress compared to the previous ones was not as good
Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.
2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.
First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.
Starting today, Tomb Raider, Shadow of the Tomb Raider, and Rise of the Tomb Raider are free at Epic Games Store. The free game offers run until January 6 at 11 AM Eastern. Once you claim them, they’re yours to keep.
They're all solid games, but nothing quite matched the epicness of the first one for me. I think the 3rd one started off strong but once you got to that Peruvian area it took a massive nose dive for me.
Great games I've played them all on ps4 but it'll be good to finally try shadow on my rtx card.
I'm currently at 25% in and the game is at it's best during gunplay sequences. Yes there are more tombs this time around but there are some that are part of your completion percentage and others that are simply optional. This adds to the mostly slow pacing of the game since so far none of the tombs are really mandatory. (except 1 that i can remember)... You spend a lot of time looking for them (if you don't find the document that places the location of them on your map 1st), and when you do find them you may or may not proceed depending on whether the entrance is blocked and you have the right equipment to unblock it (such as explosives)...
The interview mentions that they are happy to bring more tombs back but i'm finding they put a lot of focus on hunting since they have a lot of animals scattered about for you to practice on. I'm talking deer, wolves, birds, rabbits, squirrels, rats, bears, and who know what else. All i know is they are everywhere. (at least in the area i'm currently in where you spend a lot of time looking and upgrading).
Needless to say, you spend a lot of time backtracking as you gain new weapons and abilities. As i said, at 25% i've only done 3 puzzles (tombs) that i had full access to...also, now there are townspeople at different points on your map ready to give you sidequests similar to those open world sandbox games...
once it comes out, i don't think it will garner much praise behind it. So far a fairly decent game but i doubt it will become the must have game of the season.
other then significantly beautiful it seems pretty much artistic in come visuals