WP reports:
''You know what the Xbox 360 needs? No, not reliable hardware or some kind of IQ limit placed on the headset and microphone - what it really needs is more first-person shooters. I mean, sure we've got Battlefield, Call of Duty 4, The Darkness, F.E.A.R., Frontlines, GRAW, Halo 3, Medal of Honor, The Orange Box, Perfect Dark Zero, Quake Wars, Rainbow Six, Shadow Run, Timeshift and Turning Point, but ... I'm sorry, I seem to have forgotten my point. Or changed my mind. Yeah, if anything, this system doesn't need any more first-person shooters; it's got enough of the most hardcore genre to last the whole generation. Now the most hardcore of them all wants to join the party, and despite the genre's saturation over the console, I'm actually really pleased to see Unreal Tournament 3 join the Xbox 360. I've missed it.
For anyone who is somehow not aware of what to expect from the words "first-person shooter," this is what Unreal Tournament 3 involves: From a first-person perspective, you shoot the enemies with various meaty weapons. The action takes place in a futuristic environment and continues firmly in Epic's tradition of making anatomically unlikely heroes cause things to go boom without breaking a sweat or ever being short of an action film witticism to fill the space. Of course, in the case of Unreal, it's also an arena shooter, which means that it lacks a story and has a series of scenarios in its place, including capture the flag and team deathmatch.''
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2