180°

6 Similarities Between Halo and Metal Gear Solid

As time went on, these former console rivals of Halo and Metal Gear Solid became more and more alike.

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twinfinite.net
FallenAngel19843506d ago

Most long-running franchises have similarities with one another. Take for example Halo and Mario.

1. Both are Nintendo's and Microsoft's best selling franchises.
2. Jen Taylor voices both of the series protagonist main love interests, Princess Peach and Cortana.
3. Both series have had collections that packed four games in one.

Etc.

bradleejones3506d ago

They both have people, guns.... Ummm...

PrinceOfAllSaiyans3506d ago

Both characters have a deep voice and rarely talk. That's about it.

2pacalypsenow3506d ago (Edited 3506d ago )

Solid/Naked Snake talk a bunch only game where the main character barely talks is 5 and that's because..

SPOILER
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You dont play as Snake but as a Medic

deafdani3506d ago

1. Both are videogames.
2. Both are played on videogame consoles.
3. Both are played with game controllers.
4. Both videogames need a screen to be played.
5. Both games have graphics.
6. Both games have sounds.

Omg, it's like they're one and the same.

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190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto48d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos48d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn48d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris47d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

70°

CoPilot: Gaming Chat is an amazing revelation - A true gamer friend at your side

CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

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cramgaming.com
60°

Gaming's Greatest Month 20 Years Later - Remembering November 2004

Eight seminal games were released on the gaming market between October 26 and November 23, 2004. Twenty years later, here's Wccftech's retrospective.

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wccftech.com
theandinator92202d ago

You're not gonna include Ratchet and Clank Up Your Arsenal or Jak 3 on that list? Just change it to Fall 2004 Releases and include the masterpiece that is Sly 2.