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Rise of the Tomb Raider's difficulty levels explained

It’s clear that developer Crystal Dynamics has put an effort into making the upper echelons of difficulty in Rise of the Tomb Raider something unique above and beyond the usual “tougher enemies and more of them” concept.

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Foehammer1268d ago

Interesting

I wonder if one were to set the difficulty to "seasoned Raider" or "Survivor", could one walk out of the combat zone to regenerate ones health?

I like games that make one play tactically, usually on the higher difficulties.

Can't wait to try it for myself.

poppinslops1268d ago (Edited 1268d ago )

Square Enix tend to do a good job with their various difficulty settings... You should try Hitman: Absolution on 'Purist' - no minimap, NO MERCY!

As for your 'difficulty switcheroo' trick - whilst it will probably work, it'll likely be at the expense of the inevitable "Completed the game on 'Survivor'" achievement... besides, pause menus are always a pain in the (perfectly formed) ass.

I like to go with whichever setting offers the most 'realistic' experience - and seeing as lost tombs generally aren't chock-full of ammo and medical supplies, I'm fine with the reducuction in their abundance... so long as headshots are still one-hit kills, I reckon I'll stick with the 'Survivor' difficulty.

Here's hoping I won't be traumatised by more insanely brutal death animations... that 'branch through the neck' image is already permanantly imprinted in the 'really bad ways to die' part of my brain.

ifinitygamer1268d ago

Oh they've already said there are PLENTY of new death animations. Good luck.

poppinslops1268d ago (Edited 1268d ago )

Cheers?

I loved the reboot, so I've avoided most of RotTR's promo-material, but I can't say I'm suprised by the return of 'watch poor Lara suffer and die' mechanic... I guess it does tend to keep me from getting reckless and charging in guns-blazing.

That said, I doubt anyone got through the reboot's river-run/parachute sequence on the first try... even Batman would have been all "Holy bat$#!t... Alfred! Come get me! ALFREEED!!!".

ifinitygamer1268d ago

I'm pretty sure the river run in the original game took me a solid three or four tries, if not more. Luckily, video games aren't real life, or this could be bats#!t crazy, yep.