There are definitely some people that are left unimpressed by this game. Maybe they had high expectations and needed to see a greater change in the first iteration of this generation to avoid that 'more of the same' feeling.
The rest have taken the game at face value. There's still fun to be found, just tailor your expectations and enjoy it for what it is. On the whole, the fans aren't complaining, so they did a great job!
I did not like the ending and i didn't like how small Chiefs role was in the game.
The problem with the game is that 343I seems to have concentrated more on the MP than on the SP. And the removal of Splitscreen Co-op was not a good thing.
I agree, the lack of splitscreen was a huge misstep. I know they had their reasons, but it hurt Halo 5 and they know it.
The lack of Chief was just bizarre and Locke has not generally been well received.
It's possibly true that most fans are more concerned about the MP mode, but it's not fair on those that prefer SP to scrimp on the SP campaign.
Other than the aiming issues (which some claim is not in fact an issue) the MP is pretty much on point though - and that's where the fun can be found in this game.
For those that aren't solely about the MP, though, that's when you get these scores, which are equally justifiable opinions.
If it wasnt for the marketing campaign, I probably wouldn't have been so disappointed in the campaign. Its just that I was expecting SO much more from the story, and it didnt even try to deliver. If anybody read the IGN article about the Halo 5 ads lying, it echoes my thoughts perfectly. How can someone NOT be disappointed with the story after the compelling Mc vs Locke commercials??
I think it's more because they tried to make the single player their own like how they made the Halo 4 multiplayer their own
Halo 4s multiplayer failed because they tried to do their own thing
Halo 5s multiplayer succeed because they went back and just improved on what Bungie spent years laying out
Halo 4s single player was alright because it was just what we had seen in the past games
Halo 5s single player failed because they tried to do their own thing and turned it into a dramatic, serious squad base shooter which focused on co-op despite not having spilt screen. Why removing Halos main character for like 80% of the game while forcing in one THEY made
343 are trying far too hard to make Halo their thing and are desperately trying to erase Bungies legacy from it so in the future Halo is known as a 343 game.
However it's not possible, it will always be Bungies child and nothing can replace that so they should accept it and continue on the path Bungie spent 3 main games and 2 spin offs laying out
I always thought the 60fps was a high point and I still think the game looks great, but after some extended time I think:
1) make campaign 30fps and make it look better than most of the games out there while allowing for split-screen (I really don't care about split screen, but many, many Halo fans do).
2) make campaign a little more sandbox-like
3) let the player go through similar areas but from the 2 diff perspectives of each team, eventually coming to a head in a final fight, whether that be together or against each other. and give chief 50% of the time.
These are just a few of my thoughts on how 343i could have better pleased the core Halo fans and avoided some of the negative feedback in the first place.
I do like this game a lot tho, even the campaign, and I would leave MP as is, loving it.
As i keep seeing this argument, which by now i thought should have been over, it takes me back to The Order days. There was so much hype about the game. I don't know what other ppl n journalists heard but i did repeatedly hear that it was more of a cinematic gameplay. And i was not at all disappointed. I knew what the game was and i bought it and i loved it.
Here i feel sad for Halo fans because the prologue of the commercial was just so misleading.. About the fight between the Locke n MC. I would be pissed too if i was promised epic fight but got to play 3 chapters as MC and a fist fight cinematics.
I think we need to be more careful about everytime a game is announced.
The biggest problem for me is the Warzone come with just 3 maps!#&* And this is the major multiplayer mode of Halo 5. It is like Battlefield 4 comes with just 3 maps and a lot of small maps. Like Battlefield games, I want to play in this Halo 5 in a lot of huge Warzone maps. But just 3 maps and now I am already tired of then... I know that they will release more maps in the future by DLC, but it should had come with at least 10 Big Warzone maps.
those commercials with versions of Chief and Locke feels really deceptive now that the whole story has been unraveled. hunt the truth my ass!
I love how many just skip the facts that are the average graphic, mediocre story and short campaign of Halo 5 and not to forget the monumental splitscreen removal yet still give it 9s and 10s because the MP is somewhat decent...NOT!
other games would be crucified for this but hey, this is Halo, it can't do no wrong! wow I remember how many are so salty about CoD's and BF's short campaigns even among reviewers, but there is hardly any mention about the short campaign of Halo 5! hypocrisy at its best!
It's a shame that single player is bad because there is some really good level design and a lot of verticality to the levels and the 4 player Co-open could of been really fun. But the ai gets on your my nerves so bad and I heard the plot is bad ...
This review is just a whole package of spoilers. Other than that he makes some good point and some ridiculous ones. At least he always make his reviews fun to watch even if you not in agreement of all he's saying.
After seeing the graphics and visual effects in this game I believe the reason they didn't add split screen is because the Xbox one could handle it. When I can walk up to a frame and it disappears as I get closer or textures being different as I get closer tells me the Xbox one couldn't handle split screen with the short cuts 343 took to make this game.
Agree, the game is doing a lot once with really big open spaces, add to that locked 60FPS. I dont think split-screen was possible, the hardware can't handle it.
BTW the SP is great, on of the best Halo SP gameplay wise in a long time, where the game lacks is in the its story.
I like the SP in Halo more than the MP. The same goes for Gears Of War since it seems in Gears 3 and Judgement, it was clear that their main concentration was the MP.
I do not like that they don't give the same attention to SP like they do to MP. Both Gears and Halo to me were mostly Single Player campaign and mostly with couch Co-OP.
I agree with you on this. For me this was one of my favourite halo campaigns. Sure there are things they should have done, but overall it was a great campaign.
we are not the few don't be worry there's a whole lot who's liking the game AND THE CAMPAIGN very much .. as well as a whole lot of not-angry joe reviews scoring 8 9 10
"On the whole, the fans aren't complaining, so they did a great job!"
I've notice fans haven't complained about the game myself. The fans seem to like it just fine so far. At the end thats what really matters.
But in the back in my head, 343 needs to come allot stronger next time around with Halo 6 and pull out everything they've got, to truly revolutionize Halo.
What I like is the mostly mature response fans regarding some low reviews. Not people shouting en masse about global conspiracies etc. Mostly people agreeing or disagreeing about the game's shortfalls and acknowledging the game's strengths and weaknesses.
I would think fans would be the MOST disappointed, especially after being invested in the whole Hunt the Truth thing... I cant fully express my opinion without Spoilers, but the direction the game went was so disappointing to me, and im not even a huge Halo fan
@angels reply
Thats my point, im not even as invested into the characters as you guys are, and yet the story was an utter disappointment for me. I cant imagine how someone who liked Halo 4s ending would NOT be disappointed with 5. Its pretty much like 4 didnt happen at all.
I was of the opinion that this halo was the one they needed to come out strong on after a weak halo 4. I haven't played 5 yet so I won't take any opinions (good or bad) at face value just yet but even some of the good reviews said the story wasn't on par with previous titles. Can't wait to try war zone for myself though. I got really excited when they showed that off it sounds like it hasn't disappointed either :D
Maybe on your scale 6/10 is close to unplayable. On his it's slightly above average. And he says it will be a 7/10 once they've ironed out some of the issues.
No because the average score now a days is wrong a 7-8 indicates an average score when really a 5 should be average. And he says it is above average and well 6 is slightly above average, it's how reviews SHOULD be done.
the problem with review scores is that we have over the years seen most decent to great games all fall in the 8-10 scale. 1-7 is reserved for pretty much Average to un-playable. Ultimately this becomes and interpretation of anything 7 or under is bad. Now reviewers are going back and starting to review using a more true scale but most are so trained by years past that the score a game is given has more impact than the actual review regardless of what is said.
IMO a true scale would be: 1-2 broken/unplayable, 3-4 really poor 5-6 average and playable but could have been much better with some tweaks 7-8 is above avg/good scale. 9 great and 10 Excellent.
There are definitely some people that are left unimpressed by this game. Maybe they had high expectations and needed to see a greater change in the first iteration of this generation to avoid that 'more of the same' feeling.
The rest have taken the game at face value. There's still fun to be found, just tailor your expectations and enjoy it for what it is. On the whole, the fans aren't complaining, so they did a great job!