Recently we had a chance to visit EA studios in Redwood Shores, California, to put our eyes and hands on the much-anticipated upcoming survival-horror game, Dead Space. The part where Glen talks about Cliff Bleszinski thinking Dead Space "looked good" on the Unreal Engine is great (the game is made on a EA graphical engine). While there we also sat down with executive producer Glen Schofield for a detailed interview about what Dead Space is and what it means to him personally. What comes out of the session are some pretty interesting points on how Dead Space was pitched to EA and what big name Horror directors lent their expertise to the project.
Both core gameplay mechanics, stratigic dismemberment and zero-g puzzles, are coming together nicely and look to make Dead Space one of the "must own" games of 2008. Check out the full interview below, sorry for the shaky camera (we got there late and had to stand the entire time), make sure to turn your volume up full and stay tuned for more coverage on Dead Space later this month.
Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .
All playable from October 1.
An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
"Hi, my name is CliffyB, rockstar. Blah blah blah...company line...blah blah blah. Thank you, no autographs please"
Unreal Engine, right Cliffy. Idiot.
Exactly, kind of overzealous no?