Ahmed Mohamed: "I had the option to flank left, stay central, or flank right in a breathtaking sandy environment riddled with ancient statues on the Elite home world on Sanghelios. I sent my co-op buddy to the left to do some reconnaissance and take out any stragglers that moved away from the group of Covenant defending the entrance we had to get through. The two AI teammates and I went to the right, first clearing the bridge leading right up to the entrance defended by a Wraith. As we all struggled to make any leeway, with several Elites stopping our ascent up onto the shattered bridge to take out the Wraith, I spotted what seemed to be a weak point in the levels geometry and immediately Spartan charged right through. Voila, an entirely new cavern and flanking option had just emerged. We took out the enemies and I ordered my two AI teammates to take up positions centrally that would distract the Elites blocking our path. I tip-toed through the cavern and managed to assassinate one and eventually kill the other. It turned out there was another breakable construct underneath the bridge, and we all waltzed inside towards our objective without having to take out the enemies directly above us protecting the entrance we were supposed to go through. This is when Halo 5: Guardians is at its most ridiculous best, and this happened all the time throughout my 12 hour journey on strange alien worlds with fantastical vistas and skyboxes."