"Realistically, for Halo 5, it's not something we can just throw in a patch," O'Connor said. "It's just not feasible with the way the engine works." Falafel
Halo 6 will have split screen. Mark my words. The engine and what they have done with dynamic resolution falafel is the reason why Halo 5 doesn't have it. For Halo 6 they just have to nail the story by taking the criticisms on board, adopt what they have done with Halo 5's amazing MP and continue to maintain 60fps. I can't go back to 30fps on Halo. That would just suck.
By that time it will probably be irrelevant. It will probably be a better FPS with splitscreen on a whole another level in the future.It could be by any publisher and developer including Microsoft, Crytek, or Dice
And fluffy unicorns will sail across the sky on magical gumdrop clouds while all the happy children frolic below in fields of strawberry grass with bubblegum smiles! =) On a less stupid note, I agree Septic. They will probably find a way to work split screen into the game. H5 feels like a game built on a new engine, things are a bit shaky but they will nail it down. By then I think MS' cloud engine will be ready for gametime and a lot more standard in MS' first party IPs.
Good one Martin. I'm not gonna even counter that since it was hilarious to me. When Halo helps Microsoft catch up to PS4 then I'll open my mouth again.
Yeah I'm hoping to see cloud tech taken advantage of in Halo 6 multiplayer and online cooperative play. Hopefully things go well with the tech and this vision comes to light soon. As far as sales, who cares!
the focus was on online play and drop in and drop out of co-op campaign. this took precedent over splitscreen and they wanted it all to be 60fps so that you did not get that huge fluctuation of having to drop the frames in half just for splitscreen. who knows, maybe they will pull off 60fps for splitscreen for halo 6 but i don't think they will be going back to 30fps. it's not just 343 but a lot of developers are dropping splitscreen gaming.
You seriously need to hop off hating anything Halo or Xbox with your free time. It's kind of ridiculous right?
Crash lol see you online bro :)
Well they've learned the hardware now. And next Halo will be built from the ground up with DX12. Simply because 343i is the one studio that utilizes all tools MS gives them. So having Split Screen for the next Halo makes sense. I just hope they keep 4 player AI. Because they've done such an amazing job on the enemy AI and I want them to continue improving the Co-op AI.
With Halo 6 adopting DX12, they will be able to do some crazy things. I am fine if they choose 30 frames for the campaign but going from 60 to 30 will take time getting use to. 30 frames to me feels like last generation, however if Halo 6 can offer an even better campaign then Halo 5 (which I actually really enjoyed) I wouldn't mind seeing the campaign with all the effects turned on etc and pushing the XB1's hardware. As for spilt screen co-op, I couldn't care less. Playing games split screen is also last generation. Online is where its at, I can have as much fun playing with old school mates online then having them next to me. That's just me, if Halo 6 doesn't have split screen would make no difference to me.
they, like a lot of modern developers under estimate the demand for local co-op.
Tbh, I don't blame them. But people really wanted it and they should listen, which I think they have and will do so in the future.
i remember when Resistance 1 had local co-op on ps3, but then they removed it for resistance 2. Only for it to return in resistance 3 after fans made it clear it was a feature they used.
@madmonkey01: Resistance 2 co-op>Resistance 3 split screen. Resistance 2 co-op offered split screen and was amazing in its own right. Something fans also missed in Resistance 3.
No they dont under estimate it, maybe they are wise enough to do it like that to add console sales and game sales from Halo fans..and more likely Halo6 they will add it because fans will be disappointed if it doesnt come with co-op. Talking about general, I think we should see the real picture here and see whats going on in gaming, developers are really shipping our games so disected and half of what we pay for. like DLCs, season pass, and weapons or taunts.
Keep it out. Tell your friends to get a job.
Some people actually see their friends in real life and want to play on the same TV. It's sad that you want them to NOT put in a feature that people want.
I have friends in real life as well. But they have their own consoles. Its not sad to think that when 0.04% of people use it.
Give me some stats boy. Giving you a glimpse of my friend group its at a unanimous 100%, we all go to each other's houses after work on Friday to game split screen with stuff like rocket league, black ops 1/2 zombies, and other great games. We all have multiple consoles and most of us even have high end gaming PCs, we can afford it, but they can't afford the risk to bring them over weekly to someone's house, possibly breaking it in transport along with TVs because if you're sensible you would have ONE TV in your home per person and not multiple consoles of the same type. You seem like the kind who lives alone (or in their mothers basement), do you have 2 identical consoles and multiple displays? I don't even know why I have to explain this to you, it is common sense and literally doesn't harm you whatsoever to have it implemented. Please try to counter that argument with all your idiocy, please, I'm begging you.
I actually agree with Lennoxb63. Split screen takes away there focus on delivering other things. If you want to play co-op play MCC. Split screen is N64/PS1 days, not in 2015.
Very upset with the 5 ... I thought they would not plan a 6 ... Try a new franchise 343 industry
There is zero chance Ms would let them stop making Halo. Its a guaranteed money maker. Honestly the only thing 343 needs is a new story writer and they'd be good, they've got gameplay down already.
Don't like it? Move on and play something else.
The only reason 343 exists is for them to make halo. They were literally made to be a halo developer, that's it. So them making another game is not going to happen.
I wouldn't say never on making any other game but yeah they were created for the Halo franchise.
Well yeah maybe never is a bit ott but I think as long as 343 make halos that sell to expectation then they will be the halo studio. If they see a decline in sales they may take a break and make a different game or let 343 make a new game while another studio does halo.
Hopefully 6 has split screen
Theres no way there will be splitscreen without some sort of cutbacks. I dont think people here realize that halo 5 scale is massive and it runs at a locked 60 fps through the entire campaign. There is no game on ps4 and xbox one other then halo 5 that have sandbox campaign running like this. A compromise to 30 fps for splitscreen or even a downgrade in the amount of enemies on screen and huge sky boxes isnt worth splitscreen. I think all gamers should think about that. Compare other titles to halo 5 campaign scale at a locked 60 fps. Do you really wanna downgrade the experience in the future? I dont.
I don't think you understand the meaning of "sandbox". I think although Halo 5 is a bit opened, it's in no way a "sandbox"
Really? i dont know the meaning and it was used by the 343 lead designer of the game? "When building Halo 5’s campaign, the team set an early goal to have some of the most robust sandbox experiences in any Halo game to date. So, what exactly does this mean? Well, we wanted our missions to have the most weapons, vehicles, enemies, tactical and exploration options ever seen in Halo. Throughout production, our team pushed one another to ensure that gameplay spaces were huge, highly populated and alive. We’ve expanded our environments to support large battle scenes while surrounding them with multi-layered skyboxes that showcase the larger conflict around the player." "Player choice is a huge part of any Halo campaign and with Halo 5, we wanted to expand the possibility space for players. Do you want to play the mission with vehicles or on foot? Do you want to explore every nook and cranny of the environment to discover tactical options and other hidden goodies, or do you prefer to race ahead by taking the most direct path? Will you jump into battle and lead the way, or take a more careful approach by ordering your Fireteam to clear out the enemies ahead? Each of these options plays out differently as the game reacts to your choices; that’s the beauty of the Halo sandbox. " " Environments have been built with multiple paths and varying elevation so that players can support one another in combat. We want to give players the option to split up in different directions and chart their own course within an encounter space. This, in turn, means the density of active AI is multiplied to support the player count. The entire experience has required careful tuning to ensure optimal balance for all difficulty levels, taking into account increased player choice and the introduction of Fireteam AI. The team has worked incredibly hard to deliver a fantastic experience – one that carries on the proud tradition of Halo campaign while incorporating all of the new mechanics and features that set Halo 5 apart." - Chris Haluke – Campaign Lead Designer http://news.xbox.com/2015/0... But you must know more then them right? LOL like get outta here man.
I had predicted a patch would come along based on the 5 months of work 343i spent trying to figure it out, coupled with all the new tools the fall update brings with it. I was wrong. Kionic, I find it funny that you quote 343i using the word sandbox and haters still disagree with you. I think you're right on point with your comments.
There already are cutbacks. Shadows either popping into existence within a few feet of an object or having terrible aliasing on them. Terrible texture resolutions, some textures having pop in quality (bad at distance, good up close), pre-baked lighting. That's off the top of my head from a few screenshots I've seen. Maybe if you and others could stomach the game not having all these unnecessary graphical options that the consoles (they're all guilty of this) cannot handle and focus on playability first, and then graphical fidelity.
It is to me. I don't see why they just don't drop the resolution like they did for previous games. It doesn't feel like Halo to me without splitscreen.
They want more sales, go get another Xbox one and another Halo5 so simple to understand.
Ok I guess they can't or don't want to fix that now. If Halo 6 gonna have split screen that means a lot of people complained about this aspect of the game. Is like saying they made a mistake. Admitting that this was an essential part of the halo experience
I haven't finished Halo 5 yet, but my "review in progress" is that this game is probably the closest I have ever played to "perfect" IMO. Personally I don't care at all about the split-screen deal, but I get that there is a minority that does. Split-screen isn't dead, but it definitely had it's heyday before internet gaming took off....now most people would rather have a full screen to play on their own....esp for competitive play. So IMO, if they left it out of Halo 6 and kept doing like they did in Halo 5, I'd be ok with that. To me it just comes across as nit-picking...sorry I haven't quite finished the campaign yet, but so far not only is it shaping up to be the best Halo campaign, but best FPS campaign and possibly the best campaign ever. Not only is the story well done, esp if you track Halo outside of the games, but it also has the advantage of being EXTREMELY fun to play (something that most story-driven games lack). The level design is awesome, the gameplay/controls are top notch, voice acting/video capture/cut scenes are second to none, the game looks and runs gorgeously with great environments/sandboxes/skyboxe s...plus on Legendary it's hard, but not "artificial" type hard. The enemy doesn't just simply have perfect aim and instant kills/endless grenades...it's hard because the enemy AI is smart and won't charge to their death and your team won't automatically save your ass...you have to use them properly. So even during periods when it gets rough, you want to keep playing...cause you know you can work your way around it, not that the game is just trying to beat you into submission. ...and the MP is flat out the best, with two awesome new modes as well...and flawless performance mixed with true dedicated server support. The "wow" factor still hasn't worn off for me with this game like it would have with any other game by now...EVERY aspect of this game is amazing so far. At the end of the year, I think the only game that might even put up a fight IMO is Fallout 4. Edit: So I get that Halo USED to have split screen, but still, why does this ONLY seem to be a big deal when it comes to Halo? If the very idea of playing on the same screen with friends is SOOOOOO important...wouldn't it be important for EVERY game? At this point complaining about this seriously seems to me like people are LOOKING for something to complain about, so they are going after the only thing they can.
Not true, Borderlands is in the same boat. That game isn't fun to me without splitscreen. Zombies on CoD falls into that as well.
Halo 6 will have split screen... why?? Because although Halo 5 will sell a lot, it will probably be behind what Halo titles normally do. I am still surprise that a big game like Halo comes out and we have no day one PR sales. So yes Halo 6 will have split screen
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.