If you haven’t already heard of Pillars, in short, it’s the first brand new IP from Obsidian Entertainment; the celebrated developers of KotOR2, Neverwinter Nights 2, Fallout New Vegas and South Park: The stick of truth. It’s a spiritual successor to the old DnD franchises of yore; Baldur’s Gate and Icewind Dale, and other similar party-based, real-time-with-pause isometric RPG’s.
NoobFeed Editor Joshua Burt writes - It is now a mainstay of gaming that post a title's release, and DLC will accompany the game. Some of the most popular games of the last fifteen years have followed this practice. But there are some DLCs that are better than others. That stands on the shoulders of their base game, and in some cases… Surpass it. These are the 10 expansions that were better than the main game.
Damn, I feel stupid when years ago I played all the dlc for fallout 3 except the pitt. My younger ass looked at it and thought it was boring without trying I believe... Well good reason to fire up the old dusty ps3!
Solid list, I'd add inFamous: Festival of Blood, although it was a standalone download, it still felt like an inFamous 2 expansion.
Blood and Wine might be the best ever though.
I have beaten Bloodborne but though i have the DLC I never played through it. For now I want to wait and see if it gets a Bluepoint remake.
Some people seem to dislike the Unity engine and think of it as a "lesser engine" so without further ado, here are 7 games that are somewhat popular and made in Unity.
Some gaming companies like take the piss with their DLC and it annoys a lot of us. What could potentially be some positive alternatives to DLC practices used these days that anger so many gamers?
While I haven't played any of the games in this article, I thought the DLC for the Mass Effect series was worth it.