From the review: "The first hour of play feels wonderfully fresh, what with the new Critical Finishers, character customisation and online play. But after that SoulCalibur IV starts to feel increasingly familiar. In reality, this is a reserved effort from Namco Bandai, and feels almost as if Project Soul has merely dipped its toe in the next-gen water for fear of causing too big a splash. It's gorgeous, and an essential purchase for any fighting game fan who likes aggressive counters and weapon clashes, but it's no fighting game revolution. Looks like we'll have to wait till SoulCalibur V comes out for that."