Kingdom Hearts: 358/2 Days Famitsu Demo Impression

Here is the translated Famitsu DKS3713 demo impression of Kingdom Hearts: 358/2 Days.

Planned Release: This Winter
Nintendo DS

Fans who have played the main numbered titles might find the DS button layout--moving with the D-pad, selecting commands with the X button--a little bit like being lost at sea. But, even that is only right at the start. In no time the discomfort fades and you feel like you're playing "Kingdom Hearts". The most unusual part is using the lower touch screen to change perspectives. While your left thumb is on the D-pad controlling movement, your right thumb manages the touch panels to regulate the point of view. It's quite an original way of controlling things (though it's possible this will change over development). The battle system is very simple with nothing unusual about it. However, gone is the system where magic used MP. Instead, we saw that commands like Fire had a number beside them, showing that each command is now governed by a limited number of uses.

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