Quantum Break Dev Says Final Game Will Be A Real Challenge, Will Feature Lots Of Exploration

Remedy's Thomas Puha answered some questions on Quantum Break's difficulty and combat/exploration split.

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BartMoons1274d ago

Lets just use the game's time bending element and make is easier for yourself.

VER1ON1274d ago

My guess is that it won't be as simple as that. I asked Remedy on the matter at last Gamescom, and according the spokesman, difficulties and abilities will be balanced, in order to assure the game won´t be easy.

Alexious1274d ago

People keep making this mistake. It's not really complicated to understand that developers don't want to show themselves repeatedly dying while demonstrating a game.

Genuine-User1274d ago (Edited 1274d ago )

Yep. There will be a timer of some sort on most of the abilities; which were disable for demo purposes.

kaiserfranz1274d ago

Agreed, I don't think it will be as easy as people think

SolidGear31274d ago

Some form of cool down period like with special abilities in RPG's

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lelo2play1274d ago (Edited 1274d ago )

From what I've seen so far and Remedy's past games, Quantum Break will likely be a strong GOTY 2016 contender.

Automatic791274d ago (Edited 1274d ago )

Quantum Break seems to have all the content of a great game the cast, story, special abilities and exploration. This can be a real block buster. Day one purchase come April 2016.

spicelicka1274d ago

Let's use the game's time bending and make the game come out NOW!!

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Imp0ssibl31274d ago

Good, I was a bit worried that it would be way too easy from those videos

vlashyr1274d ago

Me too! Also nice to read that it won't be just linear all the way. I hate those games.

lelo2play1274d ago (Edited 1274d ago )

So I guess you hate games like Uncharted or The Last of Us?

I like liner games, as long as it has a nice story and gameplay.

odderz1274d ago

I was starting to think this game would be really linear. Hoping it's a lot more open than it has seemed!

christocolus1274d ago

"There is a lot of just exploring, talking to NPC’s and
being immersed in the world, we cut out the
exploration bit since we only had 5 minutes of
stage time. Rest assured, we got a great balance
of action, adventure and time breaking down


Alexious1274d ago

Yeah, I liked that bit. Linear games are often a deal breaker for me!

freshslicepizza1274d ago

i don't enjoy games too much like call of duty where you are essentially being guided from point a to point b. the more is see of this game the better it looks.

LavaLampGoo1274d ago

I loved the half exploration of Alan Wake and its perfectly creepy Bright Falls. Hopefully theyll be translating that into cool time bending and scifi locations

kaiserfranz1274d ago

Still need to play that game...

Imp0ssibl31274d ago

Please do it, it's fantastic.

SolidGear31274d ago

It's the reason I got a 360 several years ago.

coolbeans1274d ago (Edited 1274d ago )

Indeed. That place felt so dense with collectible extras and history behind it.

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