Gametrailers reviews this adventure, which takes place in the Final Fantasy universe, but focuses on the Chocobo's.The game is hindered by poor dialogue and overacting, although the plot is faily enjoyable and his share of mystery, despite its simplicity. Graphically, the game is clearly aimed at kids. The town and character models are nice but dungeons and enemy design are bland and lifeless in comparison. Turn based gameplay works well but is not helped by repetitious level design. In all, production values are well below Square-Enix standards.
It’s one of the most iconic names in the games industry. Square Enix needs only slap “Final Fantasy” on the box to almost guarantee to generate a fever hype behind the game.
lol, dudes worried about getting chewed out for mentioning Lightning Returns but fails to include any of the FF's from VI to IX. Madness indeed!
Digitally Downloaded writes: "What is appealing about the roguelike is that on a very fundamental level, from the very building blocks of the sub-genre's creation, it is absurdism in motion. And, just like absurdism in theatre, literature, and the other arts, through its repetitive mechanical structure it tells us a lot about the human condition because it is so damned addictive."
Endlessbacklog's Kira Sutherland takes a look back at Final Fantasy Fables: Chocobo's Dungeon.