120°

Have Games Gotten Too Easy?

Have games gotten too easy in recent years? Jordan Sounds Off on why this is a bad trend, and that difficult games give more value to the player.

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cgmagonline.com
Bansai3167d ago

Broader audience means lowered difficulty curve in order to not scare them away. Sad truth.

TheLyonKing3166d ago

I don't think games have gotten easier rather programming games have gotten more sophisticated. Things like hit detection, saves and smart Ai couldn't be done properly. Ghost and goblins on the Nes was hard but that's cause saving wasn't a thing, the hit dection was cruel and to save memory they just repeated all the levels again.

ChickeyCantor3166d ago

" Things like hit detection, saves and smart Ai couldn't be done properly."

You don't just slap sophisticated software in there and have no regard towards design.

It's called balancing.

3166d ago
luckytrouble3167d ago

Old games weren't just designed with more arcade-like mechanics because that was the only reference point. It was also the only way to expand the experience. There is a lot on TV Tropes about Nintendo Hard and Artificial Difficulty if you're looking for a nice read for the next four weeks as you get sucked into TV Tropes and lose sight of the path out. It wasn't that they couldn't make the games easier. Hell, I'm sure the suggestion got kicked around from time to time. Until hardware was less limited though, it was a necessity to make games stupidly hard either via bad mechanics or insultingly cruel level design to keep people coming back.

I mean, a guy just set a new world record for beating the NES Super Mario Bros. The amount of time it took? Less than five minutes. It's understandable that, with completion times like that, perhaps measures needed to be taken to extend enjoyment, or prolong suffering depending on who you are.

That said, I do agree that Nintendo titles in particular have gotten a little too easy. I don't need them to be ball breakingly hard, but I also don't need it saying "well, we see you suck dick at this level, so just take this suit, don't improve, and inevitably need this free pass again later because we are facilitating your lack of improvement". Sure, you can just say no, but if you just tried the level 15 times and are somehow still failing, you may just give into temptation out of frustration.

I think a good solution to this is offering two difficulty modes in Nintendo platforming titles in particular. One difficulty is experiencing the game as-is. If you die a lot, you can keep dying to game over and the game will just let you suffer. No prompts to change difficulty. No prompts to activate a cheat suit. The other difficulty can hold your hand and offer the super suit. I mean, they already transitioned Fire Emblem to offer multiple difficulties but didn't wipe the permadeath mode of the other games, so why not do a similar system with their platforming titles?

Spotie3167d ago

Don't forget the money factor.

They needed that difficulty to kill you and keep you spending change in the arcade.

marloc_x3166d ago

Gauntlet was ruthless in it's lust for quarters..

GhostTurtle3167d ago

Not to sound like a negative nancey, but remember when journalism had some teeth? I'm not saying I disagree with you, but why not just give me something to read? Article could of been just as entertaining without the crappy music and gameplay vids. This seems to becoming a trend in a lot of old resourceful websites.

It seems your complaints are more towards Nintendo games. The old games you show in the vid are 2d, action/platformers, and the ones that are recent that you showed, The last of Us and, Fallout 4 (which inst even out yet)? Just completely different gaming experiences from way back when. Its like comparing Scarface to Citizen Kane.

WeAreLegion3167d ago

No...

No, they haven't. There are dozens of games released across multiple platforms every single week.

The picture here is of Yoshi's Woolly World. You know what's just as easy as Yoshi's Woolly World? Yoshi's Island. Excellent game, but still easy enough that I can 100% every level.

We've always had easy and hard games. If you want harder games, you can GET harder games or change difficulties. There are tons of difficult games out there.

Contra and Battletoads were hard, weren't they? Well, so are Bloodborne, Titan Souls, Super Meat Boy, Cloudberry Kingdom, I Wanna Be The Guy, Vanquish, any Devil May Cry on Dante Must Die/Heaven or Hell/Hell or Hell, Bayonetta 1/2, Rocket League on Unfair mode. GOD DANG IT! WHY CAN'T I BEAT JUST ONE ROUND OF UNFAIR MODE ON ROCKET LEAGUE?!? I'M LOSING IT, PEOPLE! LOSING IT!

Gigglefist3167d ago

Games have become more VARIED.
There ARE easier games, but also much more difficult games. This only broadens the audience as a whole.

For every Kirby's Epic Yarn there's a Dark Souls or Witcher

Show all comments (21)
90°

20 Best Super Mario Games of All Time

Cultured Vultures: Put on your freshest dungarees and chow down on the ripest mushroom as we reel off the best Mario games ever made to celebrate Mar10 Day.

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culturedvultures.com
Barlos101d ago (Edited 101d ago )

My top 3 are Mario 3, Mario World and Mario 64. Mario Odyssey is also excellent, and I enjoyed Sunshine but didn't care for the Galaxy series.

90°

20 Best 3DS Games of All Time

Even if the eShop has now closed down, the best 3DS games are still worth playing — in any way you can get your hands on them.

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culturedvultures.com
80°

3DS Exclusives You Need To Download Before March 27 (With Links And Prices)

It's the Dawn of The Final Days for the 3DS. We've put together a list of the essential 3DS titles you should download now while you still can!

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gameluster.com
XxINFERNUSxX470d ago

No need for that shit, mod your 3DS and have the whole collection for nothing. https://www.youtube.com/wat...