170°

Ubisoft Offering Free Games For "Deceptive Marketing"

In a recent claim of “deceptive marketing” by U.S. consumers who purchased the recent release of Might & Magic Heroes VII: Collector’s Edition, Ubisoft is offering refunds and free games. The controversy took to Reddit and Imgur after gamers claimed Ubisoft made it unclear that a $100 price tag only included a digital code for the game and soundtrack instead of a physical copy.

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gamingenthusiast.net
LaWiiG3532d ago

They need to lay down the d-baggish flag and get back to what they're good at.

zerocarnage3532d ago (Edited 3532d ago )

They are really one of the only devs that i can count on one hand, that when something has gone wrong they try to put rite by offering a free game, they did it with ac unity. But there are way to many devs out there that do wrong n do nothing about there mistakes, they even do not apologise or they pass the buck on to someone else.

The above is one reason why ubi have my respect because they do not have to do that, they could be just like every other dev out there. I of course am n ubi fan, or should i say a huge tom clancy fan, but i love the variety of games ubi n there devs launch.

The problem with this industry is there is way to much pi** taking, devs n pubs should be held accountable for bringing broken games out, being deceptive or not releasing the infomation that should be released that results in the customer buying a game because they hyped it up with features that are not there.

There should actually be a division in which publishers n developers should have to hand in there product with which it gets tested and if it fails certain tests set up by this division they should be made to go back n sort it out. Having a body set up to sort these devs and there games out would result in better quality products. Removing unplayable games being rushed out by developers because publishers want there money faster, should be something that needs to be nipped in the bud, the market has no need for rushed piles of rubbish, it harms a developers rep and of course it hurts the customers pockets n leaves us all frustrated. Ive been saying ever since last gen something needs to be done about this.

Forum_Pirate3532d ago

They should just stop the shady and illegal BS and then they wouldn't need to apologise. Notice how all the free games are old enough that everyone who'se even a little interested probably already has them? ***ty consolation prize.

LaWiiG3532d ago

Just like EA and the free games on Origin. Wow, they're free but old. I guess no one has ever heard of depreciation or it doesn't apply to digital content.

markthius13532d ago

They also stated the free game is "if they want it" meaning they went "ah crap, we gotta give them something...how about some games that they probably already have. Its a win win."

Atomicjuicer3532d ago

Wow, this makes me less likely to preorder ubisoft games. Although im in Europe so it seems im better protected as a consumer according to this story?

rainslacker3532d ago (Edited 3532d ago )

I hope collector's editions that give out digital copies really fall flat at retail. It's a crappy practice. The fact that Ubisoft didn't make it clear means they probably know that it would mean people would not be as likely to buy it.

A note to all publishers:

Most people that buy collector's editions actually collect games. Collector's don't collect digital games, because they neither own them, nor can be confident in the purchase since they won't even know if they have access to them 5-10 years down the road. Collector's like physical stuff...you know, to show off or collect...so if you want collector's to pay a premium for these collector's editions, spend the extra $1-2 manufacturing costs for a physical copy of the game. On top of that, collector's editions with digital copies are all but worthless on the second hand market, so you lose all those sales from speculators who may just want to turn around 2-3 years later and make some money because those digital codes are only good for 2-3 years to begin with.

60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg29d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad29d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto29d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead29d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199229d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio29d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199229d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio29d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199228d ago (Edited 28d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie29d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199228d ago

I just want games to be fun and not geindy and full of micro transactions

anast29d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199228d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 28d ago
SimpleDad29d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername29d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit28d ago

AC Shadows is doing good yes.

gigoran829d ago

but but 2,000,000 players...

Chocoburger29d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit28d ago

Which UBI games did that? Im legit asking.

Chocoburger27d ago (Edited 27d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit27d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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