Square Enix is arguably one of the game industries most popular developers.
This artcle discusses whether Square Enix's future will be filled with success or failure concerning its future products (ie. Final Fantasy XIII, Parasite Eve), Shareholders and fans.
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.
A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.
always liked 15, but the development was shch a shitshow. it could have been so much more.
but Tabata did a good job with what he had regardless
Ff15 was a missed opportunity from square as they transitioned from turn based to real time.
One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.
FF15 is one of the weaker entries in the series.
Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.
That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.
Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.
FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later
With them milking FF till cant no more I think they might be ok next year.How many FF games coming out next year...maybe only Nintendo can beat them with the milking of Mario
I predict more than 6 million for FF13 worldwide.
the funny thing is. all the sites i chat in. not many 360 gamers are excited or anxious to play SE's titles. they are more excited at the fact that Sony isn't getting these titles exclusive from SE anymore.
but many have said they aren't that interested in playing them unless some really good reviews come out after the fact.
Quite a few sony gamers have shown disinterest in SE titles due to their lack of either loyalty or fairness (if your going to be multiplatform where is star ocean for ps3?) so a lot of sony gamers are claiming they wont buy square games.
even if both 360 and ps3 gamers come around and after a while buy the games based on good reviews and word of mouth.
its very likely that SE will over shoot their projected sales. which hurts their stock and profit and image.
for instance lets say they currently (made up number) expect 2 million sales on the 360 and 1 million on the ps3. if people are pissed and/or dont care about jrpg's as much as square thinks North Americans do. their sales maybe more like pushing 1 million on the 360 and barely just over 500k on the ps3.
of course i'm only guessing for north america i cant speak for japan.
and also this is just my theory.
How humble and realistic are SE's expectations in north america?
expecting that your core fan base will continue to buy your games is one thing. expanding is another. expecting halo 3/gta4/metal gear solid 4 like success is another.
i have no doubt in my mind square Enix will create great games..
my only worry is sustainability...
Squares future is deffinetaly questionable as far as trust wise.. Share holders need to take a more cautious approach before sealing any deals.....
hmmm still i think square Enix are doing quite well, so many games on so many platforms
generally the gamers at heart