Naughty Dog’s older games like those of the Jak and Daxter felt extremely smooth and responsive, but it’s difficult to achieve the same effect when you’re moving from cartoons to realistic characters. Lead Animator Jeremy Yates said something rather promising during a livestream
Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?
During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.
Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
can’t wait to see New gameplay in PlayStation Experience 2015
Jak&daxter 1&2 were amazing games. ND are veterans in the game
"Responsive like a ball"...
wtf?
Perhaps something was lost in translation, because that makes absolutely no sense.
That is nice to hear. This can make a huge different in gameplay experience. This is very important especially for action games. If movement/controls feel sluggish and unresponsive can make the game not as enjoyable for many people.
I'm looking forward to playing as Ball Drake