David Vonderhaar, Game Design Director, Treyarch writes:
"We’ve said it before but it bears repeating: thank you to all the players in the PlayStation Nation who were the first to play our Call of Duty: Black Ops III Multiplayer Beta!
With the Beta, we talked a lot about “providing feedback to help contribute to a better Day One experience.” Today, we’re here to provide a recap of the most common pieces of gameplay feedback we received, and fill you in on some of the design changes we’ve made to address that feedback.
Here is a sampling of the gameplay changes and improvements that you can expect when Black Ops III launches on November 6th."
The best selling Call of Duty game proves how the Zombies game mode has become a crucial part of the franchise.
Actually for me , Black Ops 3 has one of the best Call of Duty campaigns I ever played. Not the original campaign. The Zombies campaign that unlocked after beating the original campaign. So much more fun running from zombies rather than the peek a boo hide behind a rock play style. .
The game catalog on Microsoft's premium subscription service, Xbox Game Pass, might finally be welcoming older Call of Duty titles.
David Vonderhaar, one of the creators of the Call of Duty: Black Ops series, has founded BulletFarm with the financial support of NetEase.
Oh great another well known ex dev starting a studio with AAA budget, wonder how this'll turn out especially that this is another cod dev.
Reading the details of the beta and feedback... this is truly what a beta is intended to do.
The real issues I had from the beta were the awful spawning (a trait of CoD), too many killstreaks, and worst of all, P2P connections.
Fix them and I might enjoy the game..
streaks can still be hacked & rejack is useless & tacticals still annoying nice to see they ignored our feedback