460°

Metal Gear Solid 5's female DLC outfit 'can be unzipped for a tactical advantage'

One of Metal Gear Solid 5's new female DLC outfits can be "unzipped for a tactical advantage" in the game, according to its description.

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KOIMOJO3533d ago

I love that Japan has no problem being so tongue and cheek. American writers and press drive me crazy almost daily it seems.

Regarding Quiet Kojima even referred to the internets reaction to her as reflecting MGS5's theme itself in that culture, language, and all the differences between countries make it impossible to ever see eye to eye.

While most of the American industry is up in arms about a bikini, Japanese gamers look at it for what it is. Another intentionally sexy Yoji Shinkawa design that holds true to Metal gears quirky tongue and cheek style.

Shouldn't be that big of a deal imo.

Erik73573533d ago (Edited 3533d ago )

Its the disparity and contrast between female characters and male characters that's a problem. It's sexsist and makes gamers look like pervs that don't have a life outside of games, I'm not that type of person and practices like this make it look that way. Japan's movies are not as near as bad as this. It's not just Japan, its the gaming industry in general. This "half naked female" character comes from about in game development studio no matter what country.

Im fine and not offended by it but I'm sure if you were a male gamer and every male character in Japanese game was half naked and shoving their crotch at you in the game i'm sure you would be annoyed by it.

If any country has a problem with nudity and sexuality being showcased it's Japan not America. Japan censors nudity.

Imagine seeing snake half undressed and showing off his crotch at the camera in every cutscene. Most male gamers would not want to see that.

This is how female gamers feel when its pushed on them.

American industry is up in arms not about bikinis....there up in arms in the disparity between how female characters are showcased in games compared to male characters.

If Male characters were showcased in the same way as female characters they would not be making a deal about it.

Your getting the wrong idea, America's press is not making a big deal about the nudity shown in females, there making a big deal about it being more common in females and less in males and how the "half naked female character" pretty much sums up half the characters in Japanese games.

It is a big deal IMO because this is one of the main reason why the gamer population is seen as a bunch of virgin losers and this is why because of practices like this.

KOIMOJO3533d ago

Well the thing you don't understand is games are an art form and the creators have a vision of whats cool and what forms are appealing to them. As an artist I understand this well. To call for developers to alter their design philosophies to fit a social acceptance is practically asking to censor art...

Artists make what artists want to make. It's your choice to look at it or not. Same thing happens in movies and every other visual art form. Get off your high horse.

Creators don't make conscious decisions to make female characters sexy and male characters less so because of some sexist agenda. They do it because they are male creators and snake is the opitomy of cool and badass in their eyes and Quiet/Eva/The Boss are the same. They are very cool badass characters.

As someone who has studied the human figure and works every day to create character art I have these same tendencies to accentuate the male and female figure especially when working on a fanciful, less grounded piece. MGS isn't grounded the way The last of us is. Metal Gear is the anime version of real life and always has been. Understand the design philosophy.

And it's on you if you feel self conscious about the world seeing you as a virgin loser... Being a gamer doesn't define you. Its on you to break molds and to be more than the stereotypes. I live in Seattle and go out to bars playing a 3ds with friends and still have a super social night meeting lovely people. The stigma is going away. There is no need to kick your legs while screaming to tear down artistic freedom to try to hurry there.

Caddoc3533d ago

No on Forced you to buy , if you don't like,it , don't buy it

All this text About nothing , i just don't understand these people making a huge issue About nothing whatsoever

Kalebninja3533d ago (Edited 3533d ago )

@browmbox I disagree with you. You just seem like the type of person that states themselves as correct. I don't care if you're an artist, no one does. You know why? Because not everyone looks at it the way you do. I think you're the one that doesn't understand that another person can be offended by your "artistic freedom"

Heyxyz3533d ago

"Imagine seeing snake half undressed and showing off his crotch at the camera in every cutscene. Most male gamers would not want to see that."

I don't know this is BIG Boss were taking about...

extermin8or3532d ago

(potential spoilers ahead) My issue with quiet (and I'm not American I'm British...) wasn't the nudity it was the fact they felt the need to focus on the near nudity quite so much like when you pick her up (if you don't kill her) to put her in the chopper why the hell did it feel the need to switch to first person and focus on her chest... I mean I know someone CLEARLY spent too much time programming the physics of her boobs but it jut felt out of place and unnecessary. Aso when the skull snipers appear later on it doesn't start off focused on their faces but on their chests, this doesn't occur for any other character in the game save for the skulls and quiet...

Rarefaction3532d ago

The mistake you've made there is assuming that men and women are the same. When in actual fact they are very different in what they like and dislike. Rather than trying to."defend" these apparently helpless women that require you to come their rescue. How about we let them stick up for themselves as they are more than capable of doing

DragonKnight3532d ago

"It's sexsist and makes gamers look like pervs that don't have a life outside of games, I'm not that type of person and practices like this make it look that way."

To whom? Not to other gamers, not to people that matter who don't give a damn about games, so to who? The insane social justice warriors for whom literally everything is sexist? Why do you care so much about what other people you'll never know think about games and gamers?

"I'm sure if you were a male gamer and every male character in Japanese game was half naked and shoving their crotch at you in the game i'm sure you would be annoyed by it."

Nope. You know why? Because they're games. Those characters are not real people, and I don't care who wants to whine about what non-existent people wear.

"This is how female gamers feel when its pushed on them."

You don't have the authority to speak on behalf of all female gamers.

"American industry is up in arms not about bikinis....there up in arms in the disparity between how female characters are showcased in games compared to male characters."

Wrong. If it was about disparity, some discussion about how male characters are always depicted as roided out rage machines, or underwear model type guys would have more presence. But nope, it's always about the "scantily clad women." Like it's an actual problem. When those "women" aren't real and the only way it can be a problem is if you actually make it one.

"If Male characters were showcased in the same way as female characters they would not be making a deal about it."

Again, you don't have the authority to make such claims. But, try and find the female equivalent of Cho Aniki. Go ahead. If a female version of Cho Aniki were ever made, we'd NEVER hear the end of it.

"Your getting the wrong idea, America's press is not making a big deal about the nudity shown in females, there making a big deal about it being more common in females and less in males and how the "half naked female character" pretty much sums up half the characters in Japanese games."

Reiterating the same flawed point doesn't make it any less flawed.

"It is a big deal IMO because this is one of the main reason why the gamer population is seen as a bunch of virgin losers and this is why because of practices like this."

TO WHOM?! AND WHY DO YOU CARE?! The gamer population has NEVER been seen in a good light. I don't know how long you've been a gamer, but I myself have been one for 27 years and there has NEVER been a time where it was good to be a gamer. Whether it was that games, like books and movies beforehand, promote satanism, cause violence, cause social ineptitude, cause whatever other problem any half-wit pseudo intellectual could come up with, the gamer population has ALWAYS been looked down on. We ALWAYS have to fight for basic respect and it has nothing to do with women in bikinis.

JusticeSoulTuna3532d ago

You must not have played Metal Gear Rising; the amount of male ass and crotch shots is remarkable. Didn't hurt my entertainment at all. Not sure who it was 'aimed at' but I didn't care. Your point is kinda moot

GutiGhost3532d ago

Theres no blatant disparity in the game, its meant to be toungue in cheek, funny and cool. The fact that quiet wears a bikini, even though it makes her look sexy, makes her look coil as hell. They arent using sexuality as a form of degrading the female character but as a form of empowerment. Much like how they do it in bayonetta where her own sexual arrogance and sense of superiority make her look more powerful instead of less. I dont see anyone complaining about the fact that in the tutorial mission of the game, the camera automatically zooms in on a guys butt, why does no one complain? Cuz its meant to be funny in a subtle way, just as making quiet wear a bikini makes her look cooler in subtle ways because accentuating the curves of female characters make them look supremely better, it makes them appear to be more confident and creates a leaner look. When it comes to design, Leaner=Faster. And as you should know speed has always been a main attribute of females in video games, they are always the quick and agile characters, so when u make them show their lean figure by accentuating certain curves, it makes that more obvious. Clearly they arent portraying Quiet as a weak character in the game, in fact, on various occasions she proves to have a set od skills that Snake would be happy to have. So please just accept where the designers were going with this and dont make it a sexual segregation thing. Cuz its not, its just basic character design, nothing else.

3-4-53532d ago

"If Male characters were showcased in the same way as female characters they would not be making a deal about it."

They literally are...hence all the shirtless ripped muscles males on video games.

No guy has ever claimed those are sexist...because most people are smart enough to know the difference.

A lot of the time when people complain it's because they didn't care to gather all the facts.

Army_of_Darkness3532d ago

I fall for this tactic Everytime in the summer...

jeenyus3532d ago

Jesus, shut your SJW traphole already. Even if you knew how to spell "you're/their", you'd still be wrong. Stop telling the game or movie creator what to create.

Snake showed his asscheeks to the camera since MGS1, no gamers complained, at best it was found as funny.

ArtofKuma3532d ago

I'm a male gamer, I wouldn't mind their crotch in my face. If it gets to distracting, I'll stop playing it and I'll move on. The game wasn't tailored to my taste. On well.

I'm Bi though, so I wouldn't mind it anyways.

XeroTheory3532d ago

Weird, because in MGS2 I clearly remember playing as a stark naked Raiden for a good portion of the finale. And how many times have we seen Sazaki's ass throughout the franchise?

"Imagine seeing snake half undressed..."

More than half of the uniforms in MGSV offer a "Naked" variant, allowing Snake to run around shirtless through Afghanistan and Africa.

Sexualization in video games is really in the eye of the beholder. Tits and ass are just the first things to catch anyone's attention. But for every Quiet and Eva character, there's a big hunky (and optionally shirtless) bad ass like Snake or Kratos, or a quiet mysterious hero like Dante (DMC) or Leon Kennedy, or a charming adventurer like Nathan Drake or Ezio Auditore.

3532d ago
conanlifts3532d ago

The irony is that the American industry is upset about the disparity, yet they only chooses hot, attractive women for most of their tv programs. Go figure.

Kenshin_BATT0USAI3532d ago

What disparity ? You see Raiden Naked, stare at old snake's ass an entire game, have shirtless fist fight, look at big boss tortured shirtless. etc. It's pretty equal. The only difference is here cloth-less men are less taboo than women in NA.

+ Show (14) more repliesLast reply 3532d ago
Erik73573533d ago (Edited 3533d ago )

I'm fine with sexual appeal in characters just not every single character. I understand that but when it gets to this and designs similar to the character Quiet its really painful to take her seriously and not be distracted.

Sorry if i'm "tearing down artistic freedom" for asking female characters to be more based on practicality and allow me to take the character seriously and maturely rather than a cringe worthy 13 year old designed focused nude female character. Like do you not see why this is a problem? Quite's character design literally looks like it was designed by a 13 year old.

...But instead it was designed by a 50+ year old Japanese man who I will not name but all of you know the name.

KOIMOJO3533d ago (Edited 3533d ago )

But thats my point. You don't get to choose. And not every character has that sex appeal that's why I give you the example of the last of us. I'm not even fighting your stance on a base level. I like when Devs do decide to base characters on practicality and make a grounded mature story. But once again it all starts with the design philosophy. They ask themselves "what do we want to make?" then they either answer,
"we want to make a serious mature story about sacrifice with characters that will have to make tough choices about whether humankind or human relationships mean more to them" or they say,
"we want to build this ridiculous world about over the top private military action and vocal cord attacking viruses, and we also want to give players the freedom to do a billion different crazy things!"

At the end of the day there aren't many devs equipped with the ability to make the former but slowly we are seeing more capable developers and eventually we might see people like Kojima want to be taken more seriously but if not that is his choice and we shouldn't pry.

It really is and artistic freedom and that should trump all imo. But what do I know, i'm just an aspiring artist.

also, i didn't see your edit, but Kojima didn't design her. Shinkawa did.

bobtheimpaler3532d ago

Exactly. I just see it as tongue and cheek. A huge part of entertainment is to be entertained by people you wouldn't invite into your own home.

Im asian but i don't seek validation or care to be represented in every bit of entertainment i consume.

rdgneoz33532d ago

Besides tongue and cheek, it's basically cultural. The US has no problems with guns and violence in the media, but sexuality gets censored at times and people cry sexism. In Europe (and Japan it seems), it's the opposite with violence getting censored at times and people OK with sexuality.

zep3532d ago

do you know what you are saying no problem no big deal mgs 5 here in japan is censored and almost all western games are censored

spicelicka3532d ago (Edited 3532d ago )

No one is up in arms about a bikini, you can wear whatever type of bikini you like. "Tongue n cheek" is just a reason people come up with to justify these things when we don't have to. Sometimes it's totally fine, sometimes it's totally not. It should be up to the individual to decide.

Now that doesn't mean it shouldn't be allowed, everyone is free to do what they want, but that also means the audience is free to criticize it how they want. We don't hold back on criticizing characters for their personality, their abilities, their stories, just about every aspect of a game.

But when it's unnecessary nudity it's "ooh haha that's so tongue n cheek, he's just exercising his creative freedom"...sure that maybe the case, and I loved boobs as much as the next guy. But if I don't like this shoved in my face where it doesn't make sense to me, then I should be allowed to comment on that without getting backlash as if I'm some kind of moral fanatic.

I mean it's not gonna affect how much I like the game, nor will I hold a protest against it.

EmperorDalek3532d ago

Artistic freedom? Man that's what ruined the mass effect 3 ending

For me this whole thing only serves to make quiet less cool. I mean she's half naked the whole game, if she wore an actual cool outfit she'd be a badass. It's hard not to see her as just a bikini girl as it is. So for me this is another case of artistic freedom being kinda stupid. I don't think it should be such a big deal... But Kojima probably made her character like that to be controversial anyway so whatever. Win for him.

FlameBaitGod3532d ago

Slaughtering people and shooting cops is ok, but girls showing their breast ? that's just fking unmoral....../s

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Caddoc3533d ago

I'm sorry but MGS isn't a serious game , else you wouldn't be in a box crawling around , having people Vanistendael into thin air while hanging onna ballon and so on

Kalebninja3533d ago

I thin its definitely a serious game but it likes to not take itself serious at times especially during gameplay.

eyoung253533d ago

Website triggers my virus protection. Just a warning to others.

twiggytree123532d ago

It's the same for me, every article I am getting the same warning

MasterCornholio3532d ago

And it tried to download something into my tablet. Luckily it didn't go through.

BQ323533d ago

I love all these comments from males telling us how ashamed the industry should be by objectifying and sexualizing women. Well guess what, almost all men in games are sexualized as well, always fit to even abnormally muscular. You don't see many characters with homely faces and flabby stomachs though that's represents more then half the population. People like to look at good looking people, it's that simple.
My girl is also an avid gamer and she will only choose a female character in a fighting game that is scantily clad and sexy looking, and when she customizes a character it is usually dressed provocatively. And she loves Quiet and her design. (She also is an art teacher).
Many women will be the same, most individuals that make a big deal out of these characters seem to have an agenda to be seen, proclaiming their moral standards and what we should all aspire to be when in reality it just gets them seen negatively because the simple fact is games are meant for enjoyment, and the majority of gamers enjoy playing games with sexualized characters.
Deal with it.

rdgneoz33532d ago

"Well guess what, almost all men in games are sexualized as well, always fit to even abnormally muscular."

No kidding. No way the average Joe looks anything like half the roided up soldiers or heroes in most games these days.

Ravenor3532d ago

I'm offended by Nathan Drake, the upper body strength man. It ain't right.

quaneylfc3532d ago

Those "muscular men" are objectified by other men though, it's less objectification and more sick power fantasy.

Not the same thing I'm afraid.

HammadTheBeast3532d ago

What? How does that make it any different? That's like saying men can't be raped because if it's by other men it's not rape.

quaneylfc3532d ago

That would be true if the rapist put a mask with his own face on his victim while he was doing the raping.

You aren't getting what I'm saying. Writers and artists always see themselves in their characters so the "hero types" are just better versions of themselves

They are usually taller, muscular and better with the ladies. - power fantasty.

CrowbaitBob3532d ago (Edited 3532d ago )

@quaneylfc

Writers and artists do not "always see themselves in their characters."

Characters may be written within the confines of a writer's personal life experience, but crafting a character that is based on someone other than one's self is not outside the realm of possibility. This may carry elements of the writer's perceptions of course, but assuming every character is an alternative form of the writer seems a bit weak.

quaneylfc3532d ago

Cowbait

It's subconscious.
I'm guessing you're a writer trying to justify your muscular male protagonists.

Shash and just accept it, it doesn't make you sick, it's deep-rooted in your psyche, ever bought a leather jacket? Case and point.

Spotie3532d ago (Edited 3532d ago )

You're making excuses, quaneylfc.

The VERY things that are claimed to be objectification for women are brushed off when the person involved is male. Neither you nor the people who keep saying these things get to decide how others feel, and you sure as hell don't get to change definitions as you see fit.

Either it's objectification in both cases, or neither. Either way, you're trying to make this into something that you think should affect everyone, and thus should be changed.

Edit: As a writer, I don't have many muscular male protagonists. Hell, I have as many female characters as male. They're not all stereotypes, they're not all based on me or even some aspect of me. Some of my characters are sadistic beyond anything I'm capable of, while others are as pure as the driven snow. Neither of these describes me, as I'm comfortable with my quite gray alignment.

Rather, it sounds like you're one of the less talented who takes the frustration from that inability to create and turns it into aggression at those who have no such problem.

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djplonker3533d ago

If someone wants to make a game without women in bikinis then go ahead just don't tell other people what to do with THIER creation...

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70°

CoPilot: Gaming Chat is an amazing revelation - A true gamer friend at your side

CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave368d ago (Edited 368d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx368d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga367d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken368d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot368d ago (Edited 368d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken368d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing69368d ago (Edited 368d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno368d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing69368d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel1989367d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing69366d ago (Edited 366d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel1989366d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

+ Show (1) more replyLast reply 366d ago
Yui_Suzumiya366d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE368d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm23368d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE366d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde367d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE366d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers368d ago

For me, best gameplay, worst, everything else.

Storm23368d ago

Yeah...gameplay was so damn good.

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80°

15 Video Games With Realistic Injury Mechanics

Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.

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