EG:
Yu Suzuki doesn't have as much time as he used to. For the past five years, the director and designer famous for classic Sega games such as Out Run, Afterburner and Virtua Fighter has been making the daily 90-minute commute to his small office in Ebisu, a district in Tokyo's Shibuya ward, to tinker with ideas and designs. To call his life leisurely would be a stretch, but he's been out of the public eye for much of that time, working on mobile games that never made their way to the west, and on ideas that never made their way to fruition. In June this year, Suzuki made his return to big-name games development in the grandest possible way.
"Kickstarter's finished, so we know what the minimum budget is. We completed the game flow at the end of August, this month we're testing the game engine for Shenmue to see how it works. The team's a lot smaller than when we was working on Shenmue 2. But the process is just beginning - at this point we only need a small team. We said we'd get it out for Christmas 2017. Now I've got to work towards that, because that's what I said."
"Keep an eye out for upcoming announcements"
I think that’s the problem. Just give us a conclusion like we were hoping for with 3 instead of basically pulling a Shenmue 2 on us and leaving it all in limbo again,
No trilogy collection? All the years Sega knocked out Shenmue clone Yakuza, yet took years to release Shenmue 3 on PS4 only. Was made waiting all those years after Shenmue 2 on Dreamcast.
And they think it's a positive thing?
Potential new fans won't be interested in future sequels because they would need to know the story of all the previous games.
Old fans who were burnt by 3 (like me) won't be interested in the next ones. Especially if they are fillers like 3 is.
The truth is, Yu Suzuki threw away his golden oportunity of finishing the saga in a dignified way. Old fans were thirsty for its conclusion and they got good money on Kickstarter.
Now that they made 3 with some of the worst game design decisions in any modern game, and made the plot be a useless filler, a Kickstarter for 4 would probably fail badly, and the shameful sales of 3 won't convince any publisher to put good money on a sequel.
Cultured Vultures: These 15 unresolved video cliffhangers could be solved in the future, though if we’re really honest with ourselves, we all know there’s no chance in hell of that happening.
Never say never, I really didn't expect to ever see Space Marine 2 and 12 years later its almost here.
So there is still hope for all these games.
I've completed 5 of the games on the list, but the author forgot to include Advent Rising. It was supposed to be a trilogy, but it bombed hard, and the two sequels never got made. It was Mass Effect, a console generation before Mass Effect.
The game is buggy and unpolished, it needed a few more months of development, but the potential was there. At the end of the game, you have all these super abilities, I remember the stomp attack that created a shockwave being especially powerful.
I personally think days gone will recieve some sort of sequel at some point. I'm personally also hoping it's not the rumored multiplayer online stuff. I'd think most that enjoyed it would rather thisnto.
Sony needs to dust off Sly Cooper and Days Gone so needs a sequel two of my favorite Sony titles. Bulletstorm I love great game wish it also got a sequel. And I wish Namco would finally give Enslaved a sequel another great game.
IGN speaks to video game developer legend Yu Suzuki about Shenmue 4, Air Twister, and more.
Ask Sony..
If not Im sure Microsoft would help to have it on their console
I also could do with abit more money lol
"If we perhaps compromise on the graphics and put more into the story, we can make a good game. The most important thing, to me, is that the game's interesting, and that it's something people want to play."
An admirable approach really but will rub a lot of people the wrong way. But then he ABSOLUTELY has to nail the story and gameplay. Sometimes incredible visuals can help mask slight deficiencies in other areas but with this game, there is going to a laser focus on every facet of it.
Still, I hope it lives up to the mad levels of expectation.
It's too bad he doesn't have the support of a big company with billions of dollars that could easily help him out...
oh wait.
Shenmue 1 had a budget of approx $70 million, which is still much but was INSANE at the time.
Still think publishers should embrace his visions more. Shenmue 1 & 2 were groundbreaking and genre-defying games which moved things forward drastically.