Capcom's Hironobu Takeshita has told Gamasutra that players will have the option (literally, via the options menu) to introduce and adjust old-timey NES glitches like screen flicker.
They sure are making this an autuentic megaman experience
Call me nuts, but it wouldn't feel quite right, if it didn't have the NES flicker. I'm kind of relieved.
I'm loving this game so much. Thank you Capcom.
will we have to take out the cartridge and blow in it?
they'll probably make us blow on the microphone to emulate blowing on the NES cartridge.
And then you will start the game up, only to be greeted by a flickering blue screen on your TV and a blinking red light on your system.
this coming to 360 then, i thought it was wii only
Yeah this was in the full interview that was already submitted but hey... Yeah I'll play thru it with the glitches! That'll bring back the memories :)
I have to say, I find that kind of stupid. The flicker was a limitation of the hardware, not something that was added for the sake of adding it, so running it on Wii, 360 and PS3 with the same flicker is really quite pointless. I have a NES, if I want flicker, I'll play my NES...
That's why it's an option that you can turn on or leave off.
Really? I call it attention to detail. They are making it fully retro with bugs and all. This is no quick make and get out game here the director even had them redo over half of the stuff they first submitted because they were putting to much into it that couldn't be done on 8-bits. It's going to be a true blue Mega Man game how cool is that!?
By that logic, you shouldn't play this on modern equipment. I think you're missing the point. Kudos to Capcom for stonewashing those jeans.
you guys understand how hard it must be to make a 8-bit game when your running with programs that do 1080p?....this game wasnt simple to make.
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