Before Larian Studios began the Kickstarter for Divinity: Original Sin 2, they asked fans for ideas when it came to stretch goals. One was to bring on Chris Avellone, founder of Obsidian Entertainment and developer for Fallout 2 andPlanescape: Torment.
While purely a hopeful goal at first, it was announced today in a Kickstarter update that Avellone will indeed be joining the team for development ofDivinity: Original Sin 2, after a meeting with Swen Vincke at PAX. He will be lending his talent to develop and write, “at least one of the playable origin stories in the game.”
The Kickstarter is currently at $1,688, 636 which also means they have hit the stretch goal to include an editor that allows for dedicated mod support. Larian will bring on a separate team to work exclusively on that portion of the game.
Larian's CEO believes that giving developers the ability to work faster will help them do more, so using AI won't shorten development cycles.
Baldur's Gate 3 developer Larian Studios is officially working on two games at the same time to become a more efficient company.
Baldur's Village is a fan-made mod for Stardew Valley that brings iconic characters from Baldur's Gate 3 to the pixel-art farming simulator.
"Free quality fan mods highlighting your characters in other game genres are proof your work resonates and a unique form of word of mouth. Imho they shouldn't be treated like commercial ventures that infringe on your property." Read that Nintendo, much respect to Swen Vincke.
the dmca wasn't a mistake, only when they realized that people would give em shit for it they considered em a mistake. Pretty sure Swen talked them out of it.