Johnny Ohm, GIZORAMA - "I do not identify as a frightful man. Sure, I’ve stated previously that I’m not the biggest fan of horror games, but that comes from a deep-seated loathing of jump scares more than anything else. Modern horror games have this crippling tendency to metaphorically blow their load with loud bangs and flash reveals, relying too heavily on a quick-n-dirty scare to terrorize the players. Environments drenched in gore and mutilated bodies are the set du jour, and it oftentimes feels like horror is a concept forgotten..
..It has been nearly two weeks since I started playing Ape Law’s Albino Lullaby: Episode 1, and I think I’m just now ready to go to sleep without the television on.."
The psychological horror will have more characters and objects to interact with.
Boston area game dev studios Popcannibal, Ape Law, Owlchemy Labs, Dejobaan Games, Firehose Games, Snowrunner Productions, Kyle Seeley, Chris Chung, Terrible Posture Games, Subaltern Games, Retro Affect, and Harmoinix have teamed up to create an amazing bundle of games
Hardcore Gamer reviews Albino Lullaby: Episode 1 in virtual reality to see if this helps or hurts the core game.