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PS4 'Rime' To Involve Objectives, Visual Guidance & ‘Mood’

According to the Linkedin page from Rime’s lead designer Nicklas Andersen the upcoming third-person adventure for the PS4 involves objectives, non-player characters, visual guidance, narrative, puzzles, mechanics and ‘mood’.

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ISHU1118d ago

Keeping an eye on this one.

VER1ON1118d ago

You really should, the visual style of this title is amazing. Shame that Microsoft's indie program kind of rejected this game when Tequila pitched it to them.

ninsigma1118d ago

Tbh I think it would get a better reception on ps anyway. It's the style of game that people who buy ps look for. It has a sort of ico vibe to it too and there are many ico fans on the ps4 (evidenced by the amount of people wait for team icos next game the last guardian) so I'm sure this will be well received by them (myself included).
Can't wait! :D
Just give me a damn release date!!

freshslicepizza1118d ago

looks good but still no release date and it was shown first in 2013.

medman1118d ago (Edited 1118d ago )

@callofdutyfan
I'm keeping two eyes, an arm, a leg, and part of my back on Rime. Cannot wait to play this beauty.

Hoffmann1118d ago

Looking forward to this one.

VER1ON1118d ago

I'm hoping for a Paris games Week reveal next month. Been too long since we last heard about this beauty.

Ristul1118d ago

the art direction is great, looking forward to it.

VER1ON1118d ago

Reminds me of Ico and Zelda; The Wind Waker - 2 of my personal favorites

-Gespenst-1118d ago

I hope "visual guidance" doesn't mean intrusive glowing arrows hovering around the place and the like...

1118d ago
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