The much maligned ending of Metal Gear Solid V: The Phantom Pain has left some fans soured, but not everyone thinks so.
All I got to say is this is one of the most mismarketed games of all time, rîght next to MGS2. That twist makes some sense of the overall saga, but ultimately I feel as betrayed as Kaz was
MGS2 was not mismarketed, it was on purpose.
Yeah poor Kaz. I felt the same way.
I liked how it ended except for the fact your replaying Mission 1 but with crucial scenes added that answered questions that MGS V had raised about Metal Gear Solid and it made MGS IVs ending make so much more sense. Mission 45 was awesome but also a bummer. The missing Mission 51 is unneeded if you played Metal Gear Solid from the time it came out on PS1 and kept following the series. Eli says all that needs to be said when he leaves. The end circled back to this. No spoilers but the ending makes a certain blood test in MGS V make sense. All I will say is that test involves Eli and David. If you don't know who Eli and David are its in the game. Still replaying Mission 1 was tedious.
The only problem I had with the ending is that it didn't give me any closure.. I didn't feel satisfied. Hope that makes sense.
Right there with you man. Especially playing since the original MGS. People may have complained that MGS4 was too full of fan service, but this one was almost completely devoid of it.
Glad someone agrees.
I don't understand how this game didn't give anyone closure. The sheer fact that you understand how Solid Snake could kill Big Boss TWICE says enough to me. How Venom got hungry for power and started developing nukes and dieing at the hand of Solid Snake in Metal Gear, then Solid Snake is on the wrong side but doesn't know it in Metal Gear 2 and kills the real Big Boss under the orders of the Patriots. The whole reason for 2 bases (Outer Heaven and Zanzibar) was to attempt to stand on an equal footing with governments worldwide. The fact people are still discussing this ending means something, they just haven't realized it yet. Ocelot was always on Big Boss's side, and so was Miller. But Miller could not handle what the boss did in order to build 2 rogue states and wants to bring him down, as he wants revenge. This is truly a Hideo Kojima game.
That was really explanatory and well written. Much more educated on that topic now. Still, as it stands, I would have appreciated a concrete conclusion to at least some of the sub plots. Even at that it was so hard to feel that loss they tried so hard to portray. It felt like, "hey remember that army you built in Peace walker? Well here is Ground Zeroes where most of them are murdered. Now here is TPP, be mad about that Ground Zeroes thing, okay?"
1. Skull face is hilariously bad developed in TPP 2. Volgin return is ugly 3. there is no gray fox anywhere 4. they cutted many cutscenes from the final game. 5. too much idiot zombie/parasite thing 6 too much focus to quiet 7 Eli is playing little time in the game (again a badly developed character in TPP) 8 Ssnake is nowhere 9. this MGSV is everything just not what most of fans wanted. 10 I waited much more from THE LAST mgs game from KOJIMA.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.