Fortune - With 233 million fans and growing, the eSports industry has attracted big companies like Coca-Cola and Razer with its potential for money-making—this year the business of eSports is forecast by Newzoo to surpass $278 million and grow to over $765 million by 2018. And now eSports has caught the attention of the adult entertainment industry, which is also aimed at a similar young male audience.
From beefy tanks to powerful carries, these are the best Strength heroes in Dota 2's Turbo Mode.
Valve has spoken out forcefully against smurfing in Dota 2 after banning more than 90,000 accounts - and targeting their owners.
Pardon my ignorance for never having played this, but why even have the ability to create multiple guest accounts? It seems if there is only one account per player then it would eliminate this smurfing issue.
Why would seasoned players want to play with lower skill players anyway? Just to owned them? They’re n00bs, what’s the fun in that?
It’s like on COD where they do bad on purpose for a few rounds, to then be place with with bad players to then dominate.
Following the Dota 2 update that increased the size of the map by 40%, I asked League of Legends EP Jeremy Lee if we can expect similar things for LoL.
Porn and video games unite on TeamYP.
I wonder what they think PvP, and PvE stand for?